Patch Notes – 0.12.1 (2020. 7. 8)

New character – Yuki

Perfect Fit (Passive)

  • Yuki stores cufflinks as a resource. Upon damaging an enemy, he consumes a stored cufflink, dealing an additional 15/30/45 true damage.
  • Yuki recovers 1 cufflink every 4 seconds while out of combat.
  • Activating Button Up will refill all of his cufflinks.

From Head to Toe (Q)

  • Yuki’s next normal attack deals 40/80/120/160/200 damage and reduces the movement speed of enemies by 50% for 1 second.
  • Consuming a cufflink stuns enemies for 0.5 seconds.

Button Up (W)

  • Passive: reduces cooldown of Button Up by 0.5 seconds each time Yuki takes damage.
  • Yuki straightens up his outfit for 1 second and reduces the cooldown for Dashing Gentleman by 4/5/6/7/8. While using Button Up, his defense is increased by 50%. When Button Up is complete, he refills his cufflinks.

Dashing Gentleman (E)

  • Yuki dashes 2m in the targeted direction, dealing 70/130/190/250/310(+0.6 AP) damage to the first enemy hit. Enemies hit are disarmed, disabling their normal attacks for 1.25 seconds.

Coup de Grace (R)

  • Yuki unsheaths his sword and slashes an area in front of him, dealing an initial 250/375/500(+1.5 AP) damage to enemies and leaving a mark, reducing movement speed of enemies by 70% for 1 second.
  • The mark explodes after Yuki sheathes his sword, dealing true damage equal to 15/20/25% of the enemy’s max HP.

New features

  • Added a new shortcut for Attack Move. There is no default shortcut, but you can set up a new one in your settings. This shortcut has the same effects as the [A] key.

Game

  • Downed State
    • HP 200 —> 500
    • Damage reduction 90% —> 75% + 0.8% per level
  • Bonus XP after teammate death 10%/20% —> 12/25%
  • Reduction of the number of Waters provided at the start of the game 3 → 2
  • Mode Adjustments added per character. Damage, damage taken, HP recovery, and defense will vary in Solo, Duo, and Squad modes for each character.
  • When collecting stones or potatoes, the pile of stones and potato vines now disappear instead of having a cooldown (similar with branches).

Masteries

  • XP received from crafting food reduced
    • Health mastery for Uncommon/Rare/Epic food 280/490/840 → 260/400/600
    • Crafting mastery for Uncommon/Rare/Epic food 300/500/800 → 280/440/650
  • XP received from crafting beverages reduced
    • Meditation mastery for Uncommon/Rare beverages 240/420 → 220/340
    • Crafting mastery for Uncommon/Rare beverage 300/500 → 280/440

Characters

  • The size of the projectiles for the crossbow weapon skill “Expulsion Shot” increased. There is less spread between them.
  • Size of the projectiles for Aya’s Steady Shot (W) has increased.
  • Li Dailin
    • When Li Dailin hits a wall with Spirited Kick (Q), she will no longer abruptly stop.
    • Damage received by Li Dailin in Duo and Squad modes has increased by 5%.
  • Zahir – attack power per level increased: 2.0 → 2.4
  • Damage received by Hart in Squad mode increased by 5%.
  • Damage dealt by Isol in Duo and Squad mode reduced by 5%.

Items

Weapons

Pistol

  • Electron Blaster
    • Attack Power 55 → 60
  • Magnum-Boa
    • Attack Power 60 → 70

Assault Rifle

  • AK-12
    • Attack Power 70 → 80

Sniper Rifle

  • Tac-50
    • Attack Power 144 → 155
  • The Deadly Ray
    • Attack Power 110 → 95

Rapier

  • Durendal Mk2
    • Attack Power 35 → 38

Spear

  • Gentian Silver Gun
    • Attack Power 75 → 80
  • Eighteen Foot Spear
    • Attack Power 120 → 125
  • Cosmic Bident
    • Attack Power 170 → 180
  • Lance of Poseidon
    • Attack Power 156 → 160
  • Blazing Lance
    • Extra Damage to Normal Attacks 20 → 30

Two-Handed Sword

  • Thuận Thiên
    • Attack Power 45 → 50
  • Excalibur
    • Attack Power 36 → 40
  • Plasma Sword
    • Attack Power 55 → 58
  • Laevateinn
    • Attack Power 45 → 50

Dual Swords

  • Lloigor & Zahr
    • Extra Damage to Skills 60 → 50
  • Florentine
    • Attack Power 15 → 17
  • Divine Dual Swords
    • Attack Power 23 → 26
  • Dioscuri
    • Attack Power 25 → 28

Axe

  • Scythe
    • Attack Power 140 → 135

Guitar

  • The Wall
    • Attack Power 55 → 65
  • Purple Haze
    • Attack Power 70 → 75
  • Bohemian
    • HP 550 → 450
  • Stairway to Heaven
    • HP Regen 500% → 400%

Tonfa

  • Tactical Tonfa
    • Attack Power 40 → 50
  • Mai Sok
    • HP Regen 300% → 250%

Glove

  • Bloodwing Knuckles
    • Attack Power 44 → 48

Bat

  • Short Rod
    • Attack Power 7 → 8
  • Long Rod
    • Attack Power 16 → 18
  • Umbrella
    • Attack Power 15 → 18
  • Torch
    • Attack Power 20 → 22
  • Statue of Soteria
    • Attack Power 60 → 70
  • Mallet
    • Attack Power 70 → 80
  • Spy Umbrella
    • Attack Power 30 → 40
  • Monkey King Bar
    • Attack Power 120 → 130

Bow

  • Ancient bolt
    • Extra Damage to Normal Attacks 60 → 45
  • Golden-Ratio Bow
    • Attack Power 60 → 70

Crossbow

  • The Legend of The General
    • Attack Power 80 → 85
  • Ballista
    • Attack Power 115 → 120
  • The Golden Ghost
    • Attack Power 30 → 40

Armor

Head

  • Crystal Tiara
    • Critical Strike Chance 20 → 22%
  • Helm of Banneret
    • Normal Attacks Damage Reduction 20 → 18
  • Motorcycle Helmet
    • HP 500 → 450
  • Laurel Wreath
    • HP Regen 2 → 1.5

Chest

  • Bulletproof Vest
    • Normal Attacks Damage Reduction 25 → 23
  • Rocker’s Jacket
    • Normal Attacks Damage Reduction 20 → 18
  • Butler’s Suit
    • Normal Attacks Damage Reduction 15 → 14
    • Life Steal 12% → 14%
  • Battle Suit
    • Normal Attacks Damage Reduction 25 → 23
  • EOD Suit
    • Normal Attacks Damage Reduction 30 → 26
  • Dragon Dobok
    • Attack Power 8 → 10
    • Cooldown Reduction 15% → 20%
  • Amazoness Armor
    • Defense 40 → 35
  • Crusader Armor
    • Defense 40 → 30
  • Mithril Armor
    • Defense 70 → 75
  • Optical Camouflage Suit
    • Critical Strike Chance 20 → 22%

Leg

  • Bucephalus
    • Critical Strike Chance 15 → 17%

Arm

  • Sword Stopper
    • Normal Attacks Damage Reduction 22 → 20
  • Sword of Shah Jahan
    • Normal Attacks Damage Reduction 9 → 8
  • Bracelet of Skadi
    • Defense 10 deleted
    • HP 300 → 200
    • HP Regen, SP Regen 3 → 2

Accessory

  • Magazine
    • Normal Attacks Damage Reduction 14 → 12
  • Veritas Lux Mea
    • Cooldown Reduction 15 → 10%
  • Moonlight Pendant
    • Attack Power 10 → 15
  • Schrodinger’s Box
    • HP 600 → 500
  • Flower of Fate
    • Critical Strike Chance 10% → 12%

Food HP recovery adjustments

  • Garlic Ramen 1350 → 1150
  • Cold Noodles 1200 → 1000
  • Butter-Fried Potatoes 1125 → 900
  • Pound Cake 1125 → 900
  • Boiled Egg 733 → 650
  • Fried Chicken 733 → 650
  • Honey Butter 733 → 650
  • French Fries 1200 → 1000
  • Spicy Fish Stew 800 → 750
  • Hot Ramen 733 → 600
  • Mocha Bread 1125 → 975
  • Oriental Concoction 733 → 650

Beverages SP recovery adjustments

  • Boiling Water 400 → 200
  • Water Bottle 530 → 350
  • Soju 530 → 350
  • Honey Water 600 → 400
  • Ice Water 530 → 350
  • Hot Honey Water 1400 → 1080
  • Americano 3 → 2
  • Purified Water 3 → 2
  • Hot Chocolate 660 → 450

Ingredients location changes

  • Chapel
    • Holy Grail 6 → 8
    • Snare 5 → 3

BUG FIXES

  • Fixed the bug that teleported the corpse of a dying character using a hyperloop.
  • Fixed the bug that ignored the recovery of a second food item when using several food items one after the other.
  • Made it impossible to go to restricted areas using the Hyperloop in the tutorial.

[ratings]