Minor Patch – 0.29.1 (Apr 6th, 2021)

Hello my lovely Lumia locals. Aesop here with a piping hot dish of Patch Notes.

As usual, it’s a minor patch to help settle all the big changes we made last week.

The servers will go down to apply the 0.29.1 update for 3 hours, give or take, starting 7PM PDT tomorrow.

System

  • Kills bonus in Solo mode
    • [20 + (Character level X 2)]% → (10 + character level X 2)%
    • Restricted area count increase 7s→ 10s
  • We have reduced the LP bonus and penalties by 30% based on MMR difference between the player and whoever has killed them.
  • Dodge penalty duration reduced 24h → 12h

Character

Due to the recent overhaul of the restricted area system, we’ve made some changes to some characters to compensate.

Nadine

  • Monkey Wire (E) Cast time 0.2s → 0.16s

Lenox

Lenox’s ult feels lackluster at times, so we’re giving it a little extra power to help her strength across all modes.

  • SP per level 13 → 16
  • Recoil (Q)
    • Cooldown 4.5s → 4s
  • Blue Viper (R)
    • True Damage 10/15/20 → 15/20/25
    • Enhanced Damage 20/30/40 → 30/35/40

Luke

Luke benefited a bit from the last area changes, so we’re toning him down a bit.

  • Attack Power per level 2.5 → 2
  • Neat ‘n Tidy (P)
    • HP recovery when killing Wickeline 20/25/30% → 10/15/20%
  • Clean Sweep (Q)
    • Cooldown 16/14/12/10/8s → 18/15.5/13/10.5/8s
  • Elbow Grease (W)
    • Attack speed increase per stack 10% → 8%
    • CC duration reduction 15% → 12%

Li Dailin

  • Dialed In (P)
    • Damage dealt with second attack: Attack Power 50/75/100% → 40/60/80%

Barbara

Her burst was pretty high, (R > W anyone?) so we’re pushing for Barbara to deal more sustained damage instead.

  • Now available in Ranked!
  • A-Coin Cost Reduced (9,900 → 8,020)
  • Defense per level 1.6 → 1.9
  • HP per level 60 → 66
  • Retrofit (P)
    • Sentry Gun improvements per Barbara’s level: 
      • Attack Power 7.5% → 6.5%
      • Defense 4% → 4.5%
  • Free-Electron Laser (W)
    • Damage40/80/120/160/200 (+Attack Power 35%) → 40/75/110/145/180 (+Attack Power 25%)
  • Overclock (R)
    • Free-Electron Laser (W) Damage increase with ultimate 5/15/25% → 5/10/15%
    • Particle Storm (E) Duration Duration 4s → 5s
    • [NEW] Reactivation Cooldown 0.5s 
    • Cooldown 100/85/70s→ 95/80/65s

Shoichi

  • Attack Power 30 → 27
  • Phony Deal (P)
    • Damage 10/45/80 (+Attack Power 30%) → 10/45/80 (+Attack Power 40%)

Sissela

  • Go Get ‘Em Wilson!(Q) Cast time 0.1s → 0.07s
  • Attack Speed 0.12 → 0.15

Silvia

  • Power Slide (On-Bike Q)
    • Cooldown 3.7/3.2/2.7/2.2/1.7s → 3.5/3/2.5/2/1.5s

Xiukai

  • Heavy Meal (W)
    • Slow amount 10/20/30/40/50% → 20/27.5/35/42.5/50%
  • Burnt to a Crisp (R)
    • Passive Ratio 0.9 → 1.0

Adela

  • Attack Power 37 → 34
  • Control the Center (P)
    • Attack power ratio for every 0.1 attack speed 0.2/0.5/0.8 → 0.2/0.6/1.0

Emma

  • SP per level 18 → 22

Jackie

  • Leaping Strike (E)
    • Slow amount when hit 20% → 25%
    • Slow amount when bleeding 40% → 45%

Cathy

Cathy is performing slightly too well in all modes. These changes should promote and reward a bit of skill based gameplay.

  • Under the Knife(P) Shield HP 100/150/200 (+Attack Power 30%) → 100/150/200 (+Attack Power 20%)
  • Amputation (W)
    • Damage 40/75/110/145/180 (+Attack Power 40%) → 35/70/105/140/175 (+Attack Power 30%)
    • Extra damage on outer edge 40 (+Attack Power 10%) → 45 (+Attack Power 20%)

Hart

  • Evolved Delay(Q) Slow amount 35/50% → 30/50%
  • Evolved Overdrive(W) Defense reduction 30/40% → 30/45%

Weapon

Due to the formula changes, skill amp became slightly weak. We’re making up for that in some of the scalings of weapon types.

Pistol

  • Skill Amplification per mastery level 2.1% → 2.3%
  • Devil’s Marksman
    • Attack Power 35 → 38
  • Electron Blaster
    • Attack Speed 50% → 55%

Glove

  • Per mastery level:
    • Attack speed 3.6% → 3.3%
    • Skill amplification 1.6% → 1.8%
  • White Claw Punch
    • Critical Strike Chance 30% → 33%

Guitar

  • Love &… (D)
    • Charm Duration 1.5s → 1.2s
    • Cooldown 30s → 27s
  • Bohemian
    • Attack Power 50 → 53
    • Max HP 380 → 350
  • Satisfaction
    • Extra Normal Attack Damage 13 → 15

Assault Rifle

  • Type 95
    • Attack Power 72 → 75
    • Normal Attack Range 0.5 → 1
  • XCR
    • Attack Power 63 → 66
  • Agni
    • Attack Speed 33% → 25%

Rapier

  • Needle
    • Critical Strike Damage 25% → 15%
  • Fencing Rapier
    • Critical Strike Damage 25% → 15%
  • Apricot Sword
    • Attack Power 21 → 25
    • Critical Strike Damage 25% → 15%
  • Durendal Mk2
    • Critical Strike Damage 30% → 25%
  • Volticletto
    • Critical Strike Damage 25% → 15%
  • Meteor Claymore
    • Critical Strike Damage 20% → 15%
  • Joyeuse
    • Critical Strike Damage 30% → 20%
  • Mistleteinn
    • Attack Power 33 → 35

Hammer

  • Per weapon mastery level
    • Attack speed 0.4% → 0.8%
    • Skill amplification 1.5% → 1.8%

Dual Swords

  • Per mastery level
    • Attack speed 2.3% → 2.0%
    • Normal Attack Amplification 2.8% → 2.5%
  • Lloigor & Zahr
    • Extra Skill Damage 36 → 38

Nunchaku

  • Attack speed per mastery level 1.5% → 1.7%

Shuriken

  • Caltrops (D) Cooldown 35s → 30s
  • Wind and Fire Wheels
    • Attack Power 51 → 53
  • Death Rune
    • Skill amplification 23% → 25%
  • Petal Torrent
    • Attack Power 80 → 85
    • Critical Strike Damage 50% → 30%

Spear

  • Gentian Silver Gun
    • Attack Power 105 → 108
  • Eighteen Foot Spear
    • Attack Power 100 → 104
  • Lance of Poseidon
    • Cooldown Reduction 5% → 7%

Whip

  • Thunder Whip
    • Attack Power 30 → 40
  • Plasma Whip
    • Attack Power 60 → 64
  • Bloody Nine Tails
    • Extra Skill Damage 40 → 44

Throw

  • Spiky Bouncy Ball
    • Healing Reduction (Skills) 40% → 25%
  • Ruthenium Marble
    • Healing Reduction (Skills) 40% → 25%
  • Grenade of Antioch
    • Extra Normal Attack Damage 95 → 100

Tonfa

  • Quick Spin (D): Reflected Damage 50/70% → 60/90%

Bow

  • Elemental Bow
    • Extra Skill Damage 38 → 45
    • Healing reduction (Skills) 40% → 25%
  • Twinbow
    • Attack Power 70 → 74
    • Healing reduction (Normal Attacks) 40% → 25%
  • Ancient Bolt
    • Extra Normal Attack Damage 45 → 48
  • Composite Bow
    • Healing reduction (Normal attacks) 40% → 25%

Armor

Same as the weapons. Skill amp is showing to be slightly weak following the formula changes.

Chest

  • Mithril Armor
    • Defense 60 → 55

Head

  • Chinese Opera Mask
    • Out of Combat Movement Speed 0.35 → 0.3
  • Imperial Crown
    • Max HP 330 → 350
  • Elysian Halo
    • Attack Power 40 → 35

Arm

  • Cube Watch
    • Cooldown Reduction 6% → 8%
  • Radar
    • Defense 18 → 15
  • Bracelet of Skadi
    • Extra Skill Damage 24 → 27

Leg

  • Maverick Runners
    • Movement Speed 0.2 → 0.25
    • Out of Combat Movement Speed 0.45 → 0.35
  • Straitjacket Sneakers
    • Extra Skill Damage 10 → 12
  • Mithril Boots
    • Defense 22 → 20
  • Glacial Shoes
    • Extra Skill Damage 20 → 24
    • Movement Speed 0.25 → 0.3
    • Out of Combat Movement Speed 0.4 → 0.35

Accessory

  • Emerald Tablet
    • Attack Power 15 → 18
    • Defense 15 → 18

Consumables

  • Spicy Fish Stew
    • Recipe: Carp + Boiling Water → Cod + Boiling Water
    • Quantity per Craft 3 → 2
    • HP Recovery 450 → 550
  • Fish Fillet with Egg
    • Recipe: Cod + Egg → Carp + Egg
  • Boiling Water
    • SP Regen 300 → 350

Mastery

  • Weapon Mastery Experience
    • EXP per Item Rarity 100/200/350/600/1000 → 100/200/350/600/900
    • Player Kill 200 → 150

Area

  • Pond
    • Hat 7 → 8
    • Snare 5 → 4
  • Avenue
    • Nail 9 → 10
    • Fan 8 → 9
    • Can 6 → 5
    • Playing Cards 8 → 7
  • Hospital
    • Surveillance Camera 6 → 5
    • Alcohol 4 → 5
  • Archery Range
    • Bow 4 → 3
    • Paper 6 → 7
  • Factory
    • Bandage 7 → 8
    • Fedorova 4 → 3
  • Chapel
    • Bow 4 → 3
    • Whiskey 4 → 3
    • Glass Bottle 6 → 7
    • Bicycle Helmet 6 → 7

Team Mode Adjustments

Barbara

Barbara is now playable in Ranked and her A-Coin cost has been reduced (9900 → 8020)

  • Bat
    • Damage Dealt in Duo Mode 100% → 96%
    • Damage Dealt in Squad Mode 100% → 94%

Zahir

  • Shuriken
    • Damage Dealt in Duo Mode 92% → 90%
    • Damage Dealt in Squad Mode 88% → 85%
  • Throw
    • Damage Dealt in Duo Mode 90% → 88%
    • Damage Dealt in Squad Mode 86% → 84%

Cathy

  • Dagger
    • Damage Dealt in Duo Mode 95% → 93%
    • Damage Dealt in Squad Mode 92% → 90%

Bugs & Improvements

  • Match scoreboard for team modes now accurately reflects killcount.
  • Silvia: Radar Gun(Q) no longer heals Barbara’s sentry gun.
  • Barbara: Particle Storm(R-E) no longer repeats under certain conditions.
  • Adela: The icons for Promotion(Q) stacks are now properly displayed.
  • Adela: Updated her skill preview and play guide description.
  • Emma: Previously queued move commands will be properly canceled after using Change★(R).
  • Adjustments have been made to some tooltips.