The 0.68.0a Hotfix is being pushed to servers starting from 02:00 AM (PT).
The hotfix will require a client update.
Please restart the client to receive the update.
Fixes
Character
Isol
- Pistol
- Skill Amp per weapon mastery level 4.9% → 4.6%
Haze
- Max HP 770 → 810
- 40mm Grenade (Q)
- Damage 40/55/70/85/100(+Skill Amplification 30%) → 40/55/70/85/100(+Skill Amplification 45%)
- Center Damage 60/80/100/120/140(+Skill Amplification 40%) → 60/80/100/120/140(+Skill Amplification 55%)
- SMG Burst (E-Q)
- Damage 25/75/125/175/225(+Skill Amplification 75%)(+2.5 per remaining magazines) → 25/75/125/175/225(+Skill Amplification 90%)(+2.5 per remaining magazines)
- Shotgun (W)
- Damage 140/165/190/215/240(+Skill Amplification 50%) → 80/120/160/200/240(+Skill Amplification 50%)
- SMG (E)
- Damage 5/7/9/11/13(+Skill Amplification 1 per 30) → 5/7/9/11/13(+Skill Amplification 1 per 25)
Weapon
Assault Rifle
- Black Widow
- Skill Amplification 75 → 82
Throw
- Astrapē
- Attack Power 58 → 55
Bug Fix
- Fixed an issue where swapping weapons weren’t working properly for Haze if she got crowd controlled mid-sawp.
- Haze’s SMG(E) will no longer start firing while crowd controlled.
- The lights went out for a bit, and the issue caused the whole Cobalt Protocol map to be darker than intended. We are turning the lights back on in Cobalt Protocol.
- Fixed an issue where abilities that zoom the vision out were causing player vision to clip out of the map.
- Players will no longer be able to get a Tactical Visor from a supply crate in Cobalt Protocol.