Servers will be temporarily offline for an estimated time of 6 hours on December 5th from 2 AM to 8 AM (UTC) to update Patch 1.36.
Characters
We’re adjusting Alonso’s character price.
350 NP → 200 NP
4,340 A-Coin → 2,140 A-Coin
Nadine
The previous Q - Bullseye had inconsistent skill range due to fluctuations caused by P - Wild stacks or Attack Range, making it hard to gauge the exact range. The range is now fixed for consistent performance.
For Bow Nadine, compared to Crossbow Nadine, it was harder to keep Attack Speed, and the order of skill learning limited the use of E - Monkey Wire. We've added a Skill Amplification scaling to the Attack Speed increase to enhance its utility.
Bullseye(Q)
Bullseye Range does not change Attack Range and added a fixed Range.
Min Range 6m
Max Range 12m
Range Increase at 50 Wild Stacks(REMOVED)
Monkey Wire(E)
Additional Attack Speed 30/35/40/45/50% → 30/35/40/45/50%(+Skill Amplification 5%)
Nicky
When W - Guard & Reverse was successfully used, it not only provided CC immunity but also removed all debuffs, including marks. Now, successful Guard will maintain CC immunity but will no longer cleanse debuffs. We’ll monitor how this impacts Nicky's overall performance.
Guard & Reverse(W)
Guard: Remove all debuffs(REMOVED)
Debi & Marlene
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Cover Me, Marlene! / Now, Debi!(E)
Movement Speed Increase 20% → 25%
Leni
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Whack-a-mole! (W)
Movement Speed Increase 16/17/18/19/20%(+Level*1) → 16/17/18/19/20%(+Level*1.5)
Leon
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Human Torpedo(P)
Movement Speed Increase 10/15/20% → 12/18/24%
Tia
Tia's Q - Brush Stroke has always felt awkward to use, especially with Red. The short range of Red often allowed enemies to close the gap or made it hard to land effectively, leading to unsatisfying gameplay and making it hard for her stats to get better while making red dameg overly powerful.
We're now increasing the range slightly to make it easier to use and more versatile. We’ll continue monitoring Tia’s damage after this update.
Color Mixing(P)
Blessed Chipmunk Movement Speed Increase 10/13/16/19/22% → 12/16/20/24/28%
Brush Stroke(Q)
Red Range 4m → 4.5m
Rozzi
Rozzi previously gained additional recovery from consuming Chocolate food items through P - Dual Wield, leading to situations where she’d carry large amounts of Hot Chocolate in her inventory. This unique mechanic made her gameplay more complicated and discouraged players from picking her.
Now, Chocolate no longer grants additional recovery, but her overall durability has been improved. Rozzi still loves Chocolate, but it won’t significantly affect combat anymore.
Base Defense 51 → 53
Level per HP 75 → 79
Dual Wield (P)
Chocolate Consumption HP/SP Recovery → 1 Attack Power Increase for 10 minutes
Flutter (W)
Movement Speed Increase 100% → 120%
Semtex Bomb Mk II (R)
Movement Speed Increase 25% → 30%
Luke
Luke’s R - Pressure Washer had low utility due to its long activation time, predictable targeting, and difficulty in close combat, which contrasted with the rest of his kit. The lack of effectiveness from his ultimate shifted the damage burden to other skills, particularly Q - Clean Sweep, resulting in high burst damage when landing his first hit. To address these issues, Luke has been reworked, maintaining the foundation of his kit while improving synergy between skills and significantly enhancing the utility and power of his ultimate.
Attack speed per Bat Mastery Level 4% → 3%
Neat 'n Tidy(P)
(NEW) If Luke deals damage with a basic attack or a skill, his attack speed increases.
Attack Speed Increase per Stack 3/4/5%
Max Stacks: 8
Duration: 4s
Clean Sweep(Q)
2nd Hit Shield Havoc(REMOVED)(NEW) 2nd Hit Damage increase up to 100% based on target’s lost HP. (When Target’s HP is 0% Max is applied)
1st Hit Damage 40/60/80/100/120(+Attack Power 70%) → 40/60/80/100/120(+Extra Attack Power 80%)
2nd Hit Damage 40/60/80/100/120(+Attack Power 50%) → 60/80/100/120/140(+Extra Attack Power 70%)
Evolved: 2nd Hit Damage increase based on target’s lost HP → Upon Hit 15% Defense Reduction for 3s
Elbow Grease(W)
(NEW) Upon Hit Recovery based on target’s lost HP 18% (Max 40%)
Damage 60/100/140/180/220(+Attack Power 85%) → 50/80/110/140/170(+Attack Power 85%)
Cooldown 7s → 8s
Evolved: Upon Hit Recovery based on target’s lost HP → Upon Basic Attack Hit Elbow Grease Cooldown Reduction 1s
Dirty Work(E)
When used on Cameras they’re destroyed(REMOVED)(NEW) When used on Cameras, installation time resets
Movement location: Target's rearward facing direction → Luke’s casting direction, 1.5m beyond the target
Evolved
(NEW) Kill assists reset installation time
(NEW) Targets are eliminated when he deals damage with Dirty Work to enemies with HP below 5%.
Pressure Washer(R)
(NEW) Passive
Every time Luke basic attacks enemies, he marks them, stacking up to 3. Dealing skill damage to marked targets, deals 10/35/60(+Attack Power 10%) additional skill damage per stack and slows them by 6/7/8% per stack for 1 second.
(NEW) Effect
Luke jumps backward and uses his cleaning tool as an explosive, dealing 100/200/300(+Extra Attack Power 80%) to 200/400/600(+Extra Attack Power 160%) skill damage based on his lost HP to enemies within range and slowing them by 30% for 1 seconds.
(NEW) Evolved
Luke gains vision of targets for 1 second and slows them by 99% instead.
Li Dailin
Li Dailin’s R - Striking Tiger will no longer affect Wild Animals, allowing her to focus on targeting enemy characters with greater precision.
Striking Tiger(R)
(NEW) Cannot no longer collide with Wild Animals.
Still works on Alpha, Omega, Dr. Wickeline, Gamma.
Martina
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Fast Forward(Q)
Movement Speed Increase 10/15/20/25/30% → 15/20/25/30/35%
Record(R)
Succesful Record Movement Speed 30% → 50%
Mai
Previously, the Legendary Chest items created through P - Haute Couture were often underutilized as the variety of Legendary Chest items increased. This resulted in a lower use rate of Mai's Legendary Chest, even when Mai was on the team, due to the need to adjust item builds to utilize them effectively. Mai can now enhance her allies' Legendary or Mythic Chest equipment instead of crafting her own.
Additionally, R - Exclusive was highly effective due to its ability to pull allies and immediately grant them Shawl Veil, ensuring high survivability. Now, Shawl Veil will no longer activate and the previously reduced range has been partially restored.
Haute Couture(P)
Mai only Items → Regular items
Mythril Crop, Áo Dài, Phantom Jacket, Couturier
(NEW) Mai can now enhance Legendary or Mythic Chest equipment for herself and allies.
(NEW) Enhancement is unlocked at Levels 6, 11, 16, and 20, and allies can activate enhancements by right-clicking.
Exclusive(R)
When used on allies Shawl Vail activate.(REMOVED)HP Recovery 50/150/250(+Skill Amplification 50%)(+Defense 50%) → 100/200/300(+Skill Amplification 60%)(+Defense 50%)
Range 5m → 6m
Vanya
Vanya's Q - Guiding Light previously forced the butterfly to always return to its initial position, limiting her flexibility. Now, the butterfly's return location dynamically adjusts based on Vanya's position, enabling more agile movement.
Guiding Light(Q)
Butterfly’s return location change
Arrival Point 1m in the direction of Vanya’s movement at the start of return
Max Range 7.2m → 7.5m
Projectile Hit Range 1.7m → 3m
Additional range after return 4.8m → 7m
Returning Projectile Speed 9.2m/s → 11m/s
Butterfly Embrace(W)
Movement Speed Increase 25/27.5/30/32.5/35% → 28/32/36/40/44%
Barbara
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Overclock(R)
Ultra Free-Electron Laser(R-W)
Movement Speed Increase 20% → 25%
Bernice
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Falconry(E)
Movement Speed Increase 10/13/16/19/22% → 10/14/18/22/26%
Celine
Celine's R - Magnetic Compulsion allowed excessive area control due to its ability to make multiple installations with a short cooldown. To address this, we’re introducing a maximum limit of 3 installations. If more than three are installed, the oldest Magnetic Compulsion will immediately detonate.
Magnetic Compulsion(R)
(NEW) Max Installation 3
Silvia
Silvia's R - Shift Gears was significantly affected by changes to the Movement Speed formula. We’re doing some adjustments to balance the skill: the bike’s maximum speed is slightly reduced, but it now reaches max speed more quickly, recovers speed faster after deceleration. She’ll be able to use her bike more freely from reduced Slow and Cooldown while using Blaze Up.
Shift Gears(R)
Base Movement Speed Increase 0.1/0.25/0.4 → 0.1/0.55/1
Blaze Up Slow 30/15/0% → 20/10/0%
Bike Max Movement Speed Increase 70% → 60%
Bike Movement Speed Increase 1.2% → 2%
Bike Acceleration Movement Speed Increase 5% → 6%
Fuel Consumption per s 16 → 18
Get Off Bike Basic Attack Enhanced Damage 20/60/100(+Attack Power 100%)(+Skill Amplification 50%) → 20/60/100(+Attack Power 100%)(+Skill Amplification 40%)
Cooldown 6/5/4s → 5/4/3s
Adela
Adela’s W - Knight Fork brings variety to her gameplay. However, as its cooldown decreased, it became overly taxing for opponents to deal with. We’re introducing a maximum charge limit, allowing for tactical flexibility in short bursts but adding restrictions in prolonged fights.
Knight Fork(W)
Max Charge 2 (NEW)
Reuse Wait Time 3s (NEW)
Charging Duration 11/10/9/8/7s → 17/16/15/14/13s
Arda
Arda’s P - Relic Quest had inconsistent healing timings because Essence of Antiquity was only obtained after a skill ended. Now, it will be granted immediately upon dealing damage, allowing for more predictable recovery.
Relic Quest(P)
Condition to Receive Essence of Antiquity: Skill End → Deal Damage
Abigail
With the updated Movement Speed formula ensuring a minimum Movement Speed, we are adjusting the Slow effect of R - Dimensional Strike accordingly.
Dimensional Strike(R)
Slow 90% → 99%
Isaac
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Exploit (P)
Movement Speed Increase 5/15/25% → 6/18/30%
Jan
Jan’s R - The Tetragon is now easier to use as its ropes no longer collide with Wild Animals, with the exception of Boss Monsters. Additionally, his movement speed increase is increased.
The Tetragon(R)
(NEW) Ropes cannot collide with Wild Animals.
Except Alpha, Omega, Wickeline, Gamma
Movement Speed Increase 35% → 45%
Elena
Elena’s P - Winter Queen's Dominion now triggers with Quick Cut (D), streamlining skill combos. We’re removing the underutilized Defense Increase from W - Double Axel, but also adding a new defense increase on Glacial Fields to E - Spiral.
All Defense scalings have been shifted to additional HP, creating a smoother growth curve. we’re also adjusting the recast delay on W - Double Axel to improve the feel of her combos.
Winter Queen's Dominion (P)
(NEW) Triggered with Quick Cut(D)
Freeze Damage 20/40/60(+Defense 35%)(+Skill Amplification 20%) → 20/40/60(+Skill Amplification 20%)(+Additional HP 10%)
Crystal Elegance(Q)
1st Hit Damage 25/40/55/70/85(+Defense 30%)(+Skill Amplification 25%) → 20/35/50/65/80(+Skill Amplification 25%)(+Additional HP 8%)
2nd Hit Damage 45/70/95/120/145(+Defense 45%)(+Skill Amplification 35%) → 40/70/100/130/160(+Skill Amplification 35%)(+Additional HP 10%)
Double Axel(W)
Defense Increase when casting(REMOVED)Unable to recast for 0.65s → 0.1s
Spiral(E)
Passive: Defense Increase on Glacial Field 10/14/18/22/26% (NEW)
Danse Macabre(R)
Edge Damage 80/160/240(+Defense 30%)(+Skill Amplification 30%) → 90/160/230(+Skill Amplification 30%)(+Additional HP 8%)
Inner Damage 100/200/300(+Defense 50%)(+Skill Amplification 60%) → 120/200/280(+Skill Amplification 60%)(+Additional HP 12%)
Johann
The mechanics of W - Transcendent Censer have been updated to calculate mastery gains based on allies' weapon mastery gains rather than damage dealt.
Transcendent Censer (W)
Ally Weapon Mastery Gain Rule: Ally’s 20% of damage dealt additional calculation → Ally’s 20% of weapon mastery gain additional calculation
Divine Scripture(E)
Target Movement Speed Increase 4/6/8/10/12% → 5/7.5/10/12.5/15%
Johann Movement Speed Increase 5/7.5/10/12.5/15% → 5/8/11/14/17%
William
Previously, when a baseball fell behind William, retrieving it often disrupted his attack flow. With the updated P - No Hitter, picking up the ball now grants an attack range increase, allowing for smoother transitions.
To balance this, we’re removing W - Wind-Up’s Mound range increase. Additionally, we’re moving E - Sliding Catch’s defense increase to W - Wind-Up, helping him hold his ground while attacking from his position.
No Hitter(P)
Moving towards Baseball Movement Speed Increase(REMOVED)(NEW) Next Basic Attack Range Increase after retrieving Baseball 0.5
Windup (W)
Mound Attack Range Increase(REMOVED)(NEW) Mound Defense Increase 10/13/16/19/22
Sliding Catch(E)
Passive: Defense Increase after retrieving Baseball → Moving towards Baseball Movement Speed Increase 14/17/20/23/26%
Yuki
With the updated Movement Speed formula ensuring a minimum Movement Speed, we are adjusting the Slow effect of R - Coup de Grace accordingly.
Coup de Grace (R)
Slow 90% → 99%
Eva
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Amethyst Flow (E)
Movement Speed Increase 60/65/70/75/80% → 100/105/110/115/120%
Ly Anh
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Phantom Ripper(Possessed W)
Movement Speed Increase 30% → 40%
Freedom(R)
Movement Speed Increase 20% → 25%
Zahir
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Eye of Azrael(P)
Movement Speed Increase 6/13/20% → 8/16/24%
Jackie
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Adrenaline Burst(W)
Hound Movement Speed Increase 8/11/14/17/20% → 10/14/18/22/26%
Tsubame
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Whirlwind (W)
Movement Speed Increase 20/22.5/25/27.5/30% → 20/24/28/32/36%
Camilo
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Duende(R)
Movement Speed Increase Duration 0.55s → 0.85s
Katja
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
In a Blitz(E)
Movement Speed Increase 30% → 40%
Karla
With the updated Movement Speed formula ensuring a minimum Movement Speed, we are adjusting the Slow effect of P - Deckhand's Draw accordingly.
Deckhand's Draw(P)
Max Charged: Basic Attack Slow 90% → 99%
Chloe
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Puppet Theatre(W)
Bladed threads Movement Speed Increase 30% → 40%
Theodore
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Blast Energy Field(R)
Movement Speed Increase 40/45/50%(+Skill Amplification 2%) → 60/70/80%(+Skill Amplification 2%)
Felix
Felix's E - Crescent Wave! previously allowed him to gain P - Retail Spearman stacks upon successfully dodging basic attacks during use, with no cap on the maximum stacks. This made it highly efficient against multi-hit characters. To address this, the skill will now grant a maximum of 2 stacks per use.
Crescent Wave! (E)
(NEW) Retail Spearman(P)
Max Stacks 2
Priya
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Harmony of Parvati(E)
Movement Speed Increase 15% → 18%
Fiora
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Touché(P)
Movement Speed Increase 10/15/20% → 15/20/25%
Piolo
We're adjusting the skill’s Movement Speed Increase to align with the revised movement speed calculation formula.
Figure Eight / Hammer Throw(W)
Hammer Throw(W2)
Movement Speed Increase 70% → 100%
Haze
Haze's Q - 40mm Grenade had a wide area that was difficult to avoid. To increase the skill's difficulty to hit, the damage area is being reduced. We are also removing the difference in damage dealt between the center and the edge, ensuring meaningful damage if the skill connects. Additionally, adjustments to W - Shotgun will now add a slight delay between the area display and damage application, providing more opportunities for counterplay.
Weapon Case (P)
Enhanced Basic Attack Movement Speed Increase 6/15/24% → 6/18/30%
40mm Grenade(Q)
Damage applied equally within the area regardless of center or edge.
Damage 80/110/140/170/200(+Skill Amplification 85%) → 80/115/150/185/220(+Skill Amplification 85%)
Damage Area 2m → 1.8m
Shotgun(W)
Damage timing has been adjusted to correctly align with its range indicator.
Items
To avoid limiting Epic item selection because of Legendary recipes, we’re updating all Legendary item recipes to use the format: Common or Uncommon item + Special Material.
We’re also adjusting certain item recipes to include newly introduced material items.
The Cooldown Reduction option for Dawn Mythic weapons is being removed to provide more options among Epic and Legendary Skill Amplification weapons, and reducing the overpower of some Mythic weapons.
Material
We’re adding new materials to resolve issues where certain materials were included in multiple higher-tier item recipes, making farming difficult and Saved Plans overly restrictive.
(NEW UNCOMMON) Chemicals
(NEW UNCOMMON) Graphite
(NEW UNCOMMON) Diamond
Recipe: Graphite + Hammer
(NEW UNCOMMON) Poison
Recipe: Chemicals + Glass Bottle
Ion Battery
Recipe Change: Battery + Lighter → Battery + Graphite
Barbed Wire
Recipe Change: Piano Wire + Hammer → Piano Wire + Graphite
Binoculars(REMOVED)
Weapon
Glove
Wing Knuckles
Movement Speed 0.05(REMOVED)
Bloodwing Knuckles Movement Speed 0.06 → 2%
Iron Fist
Recipe Change: Iron Knuckles + Mythril → Cotton Gloves + Mythril
Imperial Silk Gloves Movement Speed 0.06 → 2%
Bloody Hand
Recipe Change: Glove + VF Blood Sample → Cotton Gloves + VF Blood Sample
Armor penetration 12% → 10%
Bloody Hand - Crimson
Attack Power 40 → 35
Adaptability 55 → 50
Burden: Magnetic Midnight - [Unique Passive](REMOVED)(NEW) Smolder - [Unique Passive]
Basic attacks apply Smoldering for 4 seconds, stacking up to 4 times. Each stack of Smoldering deals Target's Max HP 0.7% true damage each second.
Bloody Hand - Dawn
Cooldown Reduction 15%(REMOVED)Lich's Grasp - [Unique Passive](REMOVED)(NEW) Burden: Magnetic Midnight [Unique Passive]
Your next basic attack deals Character Level*8(+Skill Amplification 25%) additional skill damage and slows your target by 20% for 1.5 seconds.
Cooldown: 5s
Pistol
Stampede
Skill Amplification 57 → 65
Conclusion: Double Tap - [Unique Passive]
Damage Character Level*8(+Skill Amplification 30%)(+Enemy's Max HP 6%) → Character Level*4(+Skill Amplification 30%)(+Enemy's Max HP 6%)
Kelte Movement Speed 0.06 → 2%
Devil's Marksman
Cooldown Reduction 15%(REMOVED)Skill Amplification 80 → 87
Altair
(NEW) Cooldown Reduction 15%
Skill Amplification 90 → 83
High Noon Armor penetration 12% → 10%
High Noon - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 55 → 58
Guitar
Heartbreaker Armor penetration 12% → 10%
Heartbreaker - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 51 → 55
Dagger
Army Knife
Movement Speed 0.04(REMOVED)
Rose Knife
Movement Speed 0.04(REMOVED)
Carnwennan Movement Speed 0.06 → 2%
Damascus Steel Thorn
Recipe Change: Swiss Army Knife + Piano Wire → Swiss Army Knife + Chemicals
Mount Slicer Movement Speed 0.06 → 2%
Fragarach Movement Speed 0.04 → 2%
Eclipse Movement Speed 0.06 → 2%
Malice
Skill Amplification 84 → 94
Movement Speed 0.06 → 2%
Brute Enforcer - [Unique Passive]
Skill Amp Increase 20% → 15%
Scarlet Dagger
Armor penetration 12% → 10%
Movement Speed 0.1 → 3%
Scarlet Dagger - Crimson Movement Speed 0.06 → 2%
Scarlet Dagger - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 56 → 57
Movement Speed 0.1 → 3%
Biotic Infusion - [Unique Passive](REMOVED)(NEW) Brute Enforcer - [Unique Passive]
When your enemy's current HP is below 40% of their max H, your skill damage dealt to that enemy is increased by 15%.
Axe
Light Hatchet
Movement Speed 0.04(REMOVED)
Santa Muerte
Recipe Change: Chain Scythe + Ruby → Chain Scythe + Diamond
Parashu Movement Speed 0.06 → 2%
The Juggernaut Movement Speed 0.04 → 2%
Scarlet Scythe Armor penetration 12% → 10%
Scarlet Scythe - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 53 → 57
Biotic Infusion - [Unique Passive](REMOVED)(NEW) Burden: Magnetic Midnight - [Unique Passive]
Your next basic attack deals Character Level * 8(+Skill Amplification 25%) additional skill damage and slows your target by 20% for 1.5 seconds.
Cooldown 5s
Assault Rifle
Gatling Gun
Recipe Change: M16A1 + Battery → M16A1 + Graphite
Valkyrie
Skill Amplification 92 → 89
Hellfire
Armor penetration 12% → 10%
Hellfire - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 48 → 53
Rapier
Joyeuse
Movement Speed 0.1 → 3%
Nosferatu
Armor penetration 12% → 10%
Nosferatu - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 55 → 58
Hammer
Hammer of Dagda
Recipe Change: Warhammer + Saint's Relic → Warhammer + Diamond
Leviathan
Movement Speed 0.08(REMOVED)Attack Speed 40% → 20%
(NEW) Swift Strides - [Unique Passive]
Gain a stack of [Swift Strides] every 0.2m you move, up to 100. Movement speed increases by up to 0.1 based on how many stacks you have. Basic attacks consume all stacks, dealing up to 150 skill damage. Melee: At Max stacks, your next basic attack slows enemies by 30% for 2 seconds.
Peacebringer
Armor penetration 12% → 10%
Peacebringer - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 58
Bat
Statue of Soteria
Recipe Change: Iron Pipe + Blueprint → Iron Pipe + Diamond
Spy Umbrella
Recipe Change: Umbrella + Lighter → Umbrella + Chemicals
Pakua Chang Skill Amplification 63 → 66
Magic Stick
(NEW) Cooldown Reduction 15%
Skill Amplification 97 → 88
Ghost Hand
Cooldown Reduction 15%(REMOVED)Skill Amplification 86 → 92
Rod of Heart Armor penetration 12% → 10%
Rod of Heart - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 57
Crossbow
Ballista
Recipe Change: Heavy Crossbow + Short Spear → Heavy Crossbow + Nail
Poisoned Crossbow
Recipe Change: Steel Bow + Ash → Steel Bow + Poison
Blood Half Moon Armor penetration 12% → 10%
Blood Half Moon - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 58
Dual Swords
Florentine
Recipe Change: Twin Blades + Blueprint → Twin Blades + Diamond
Black Butterfly
Recipe Change: Pocket Aces + Paper → Pocket Aces + Chemicals
Lloigor & Zahr
Skill Amplification 78 → 82
Cataclasm - [Unique Passive](REMOVED)(NEW) Healing Reduction - Weak - [Unique Passive]
Dealing damage to a target reduces their healing by 40% for 4 seconds.
Thanatos
Healing Reduction - Weak - [Unique Passive](REMOVED)(NEW) Cataclasm - [Unique Passive]
Hitting an enemy character with a skill creates a wide explosion that deals 60(+Character Level*3)(+Skill Amplification 30%) skill damage 0.8 seconds after hitting them.
Cooldown 8s
Phantom Blade Armor penetration 12% → 10%
Phantom Blade - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 56
Nunchaku
Sharper
Rarity Change: Rare → Epic
Recipe Change: Nunchaku + Nail → Nunchaku + Barbed Wire
(NEW) Skill Amplification 81
Attack Power 25 → 38
Healing Reduction - Weak - [Unique Passive](REMOVED)
The Smiting Dragon
Recipe Change: Sharper + Lighter → Bleeder + Lighter
Blue 3
Recipe Change: Nunchaku + Flower of Fate → Nunchaku + Poison
Crimson Red Lovers
Skill Amplification 90 → 86Hydra Armor penetration 12% → 10%
Hydra - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 53 → 56
Arcana
Frigid Pearl Blade
Recipe Change: Frigid Pearl + Kitchen Knife → Frigid Pearl + Nail
The Death Armor penetration 12% → 10%
Shuriken
Dart
Movement Speed 0.04(REMOVED)
Plumbata
Movement Speed 0.04(REMOVED)
Azure Dagger
Recipe Change: Willow Leaf Spike + Paper → Willow Leaf Spike + Chemicals
Fuhma Shuriken
Recipe Change: Chakram + Scrap Metal → Chakram + Graphite
Flechette Movement Speed 0.06 → 2%
Black Lotus Shuriken Armor penetration 12% → 10%
Black Lotus Shuriken - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 57
Two-handed Sword
(NEW EPIC) Plasma Sword
Recipe: Long Sword + Ion Battery
Stats
Attack Power 36
Skill Amplification 85
SP Regen 50%
Chained Nightmare Skill Amplification 84 → 80
Dáinsleif Armor penetration 12% → 10%
Dáinsleif - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 55 → 58
Spirit Harvest - [Unique Passive](REMOVED)(NEW) Lich's Grasp - [Unique Passive]
Dealing damage to an enemy with a skill slows them by 99% and reduces their Attack Speed by for 0.56s seconds.
Cooldown 4s
Sniper Rifle
Widow Maker Armor penetration 12% → 10%
Widow Maker - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 56
Attack Speed 30% → 40%
Spear
Eighteen Foot Spear Movement Speed 0.04 → 2%
Gentian Silver Gun Movement Speed 0.04 → 2%
Cosmic Bident
(NEW) Cooldown Reduction 15%
Skill Amplification 111 → 99
Star Hunter
Cooldown Reduction 15%(REMOVED)Skill Amplification 98 → 112
Spear of Longinus Armor penetration 12% → 10%
Spear of Longinus - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 55 → 60
Whip
Gleipnir Movement Speed 0.04 → 2%
Bloody Nine Tails Armor penetration 12% → 10%
Bloody Nine Tails - Dawn
Cooldown Reduction 15%(REMOVED)(NEW) Attack Speed 30%
Adaptability 55 → 58
Camera
Mirrorless Skill Amplification 70 → 72
Ultraviolet
Recipe Change: Rangefinder + Mythril → Rangefinder + Tree of Life
Cooldown Reduction 15%(REMOVED)Skill Amplification 79 → 87
Triple Focus
(NEW) Cooldown Reduction 15%
Skill Amplification 90 → 85
Vision Flex Armor penetration 12% → 10%
Vision Flex - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 52 → 55
Tonfa
Mai Sok Skill Amplification 76 → 79
Obsidian Jitte
Cooldown Reduction 15%(REMOVED)Skill Amplification 84 → 91
Windrunner
(NEW) Cooldown Reduction 15%
Skill Amplification 97 → 85
Blade Tonfa Armor penetration 12% → 10%
Blade Tonfa - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 54 → 57
Throw
Pilum
Rarity Change: Rare → Uncommon
Recipe Change: Autographed Baseball + Branch → Baseball + Branch
Attack Power 35 → 20
David: Sling
Attack Power 79 → 76
Attack Speed 20% (NEW)
Attack Range Increase 0.35(REMOVED)
Astrapē
Rarity Change: Epic → Legendary
Recipe Change: Pilum + Glass Pieces → Pilum + Mythril
Critical Strike Chance 24%(REMOVED)Critical Strike Damage 6%(REMOVED)(NEW) Skill Amplification 91
(NEW) Movement Speed 2%
Attack Power 59 → 40
(NEW) Spirit Harvest - [Unique Passive]
Damaging an enemy test subject with a separate skill, deals 10(+Skill Amplification 10%) additional skill damage and leaves a mark on the enemy. Enemies that take skill damage again after 3 seconds from being marked, take 50(+Skill Amplification 50%) additional skill damage.
Cooldown 8s
Smoke Bomb
Recipe Change: Flour Bomb + Chalk → Flour Bomb + Lighter
Grenade of Antioch
Attack Range Increase 0.35(REMOVED)Attack Power 92 → 90
Attack Speed 20% → 35%
(NEW) Echoing Strike - [Unique Passive]
You deal (+Attack Power 80%) additional skill damage to targets hit with basic attacks. The projectiles bounce onto up to 5 enemies nearby, dealing the same amount of skill damage.
Cooldown 5s
Chaser Armor penetration 12% → 10%
Chaser - Dawn
Adaptability 51 → 54
Cooldown Reduction 15%(REMOVED)
활
Golden-Ratio Bow
(NEW) Attack Speed 25%
Twinbow
Recipe Change: Composite Bow + Bow → Composite Bow + Chemicals
Argyrotoxus
Attack Speed 30% (NEW)
Biotic Infusion - [Unique Passive](REMOVED)(NEW) Healing Reduction - Weak - [Unique Passive]
Dealing damage to a target reduces their healing by 40% for 4 seconds.
Failnaught Armor penetration 12% → 10%
Failnaught - Dawn
Cooldown Reduction 15%(REMOVED)Adaptability 52 → 56
Armor
Chest
Rider Jacket
Recipe Change: Military Suit + Steel Chain → Military Suit + Chemicals
Turnout Coat
Recipe Change: Suit + Rubber → Suit + Graphite
Commander's Armor
Recipe Change: Chain Armor + Gold → Chain Armor + Diamond
Butler's Suit Movement Speed 0.04 → 2%
Phantom Jacket
Crafting Conditions: Mai → All Characters
Max HP per level 26(REMOVED)SP Regen 100%(REMOVED)Vision Range 1(REMOVED)(NEW) Attack Power per level 3
Defense 38 → 20
Flame Barrier - [Unique Passive](REMOVED)(NEW) Blaze Up - Outburst - [Unique Passive]
Every time you basic attack an enemy, you gain a stack that increases Attack Power by 3 and Attack Speed by 5% for5 seconds. Gain 10% Armor Penetration at Max Stacks. (Max Stacks: 10)
Mythril Crop
Crafting Conditions: Mai → All Characters
Movement Speed 0.12(REMOVED)Cooldown Reduction 15%(REMOVED)Max HP per level 25 → 22
Defense 51 → 43
(NEW) Streamlined - [Unique Passive]
Hitting a single enemy with a basic attack or skill 3 times within 4 seconds increases your movement speed by 20% for 3 seconds.
Cooldown 12s
Áo Dài
Crafting Conditions: Mai → All Characters
Attack Speed 25%(REMOVED)Cooldown Reduction 20%(REMOVED)SP Regen 100%(REMOVED)Omnisyphon 12% (NEW)
Attack Power 30 → 25
Defense 26 → 20
(NEW) Deferral - [Unique Passive]
(Melee 20%/Ranged 10%) of the damage you take from enemy characters is gradually applied over 3 seconds.
Couturier
Crafting Conditions: Mai → All Characters
(Unique)Skill Amplification 30%(REMOVED)Skill Amplification 35 → 30
Defense 28 → 25
Blaze Up - Amplified - [Unique Passive] (NEW)
Hitting an enemy character with separate skills stacks Blaze Up for 5 seconds, increasing skill damage by 3% per stack. Gain 15% Omnisyphon at Max Stacks. (Max Stacks: 5)
Ghillie Suit
Attack Speed 24% → 10%
(NEW) Blaze Up [Unique Passive]
Every time you basic attack an enemy, you gain a stack that increases Attack Speed by 5% for 5 seconds. (Max Stacks: 5)
Specter
Healing Reduction - Weak - [Unique Passive] (NEW)
Dealing damage to a target reduces their healing by 40% for 4 seconds.
Mythril Armor
Movement Speed 0.08(REMOVED)(NEW) Swift Strides - [Unique Passive]
Gain a stack of [Swift Strides] every 0.2m you move, up to 100. Movement speed increases by up to 0.1 based on how many stacks you have. Basic attacks consume all stacks, dealing up to 100 skill damage. Melee: At Max stacks, your next basic attack slows enemies by 20% for 2 seconds.
Beautiful Garment
Attack Power 13 → 8
(NEW) Blaze Up - Enhanced - [Unique Passive]
Every time you basic attack an enemy, you gain a stack that increases Attack Power by 3 for 5 seconds. (Max Stacks: 5)
Holy Orders
(Unique)Skill Amplification 30% → 25%
Skill Amplification 25 → 30
Defense 20 → 25
Shooting Star Jacket
Recipe: Rocker's Jacket + Meteorite → Leather Jacket + Meteorite
Omertà
Attack Power 30 → 20
(NEW) Rebellion - [Unique Passive]
Your Attack Power increases up to 15% based on your lost HP. This effect is maximized when your HP drops below 40%.
Inquisitor
(NEW) Cooldown Reduction 15%
Skill Amplification 40 → 35
Brute Enforcer - [Unique Passive]
Skill Damage Increase 20% → 15%
Elegant Gown
(Unique)Cooldown Reduction Cap 5% (NEW)
Skill Amplification 30 → 25
Titan Armor
Defense 36 → 35
Attack Speed 42% → 38%
(NEW) Healing Reduction - Weak - [Unique Passive]
Dealing damage to a target reduces their healing by 40% for 4 seconds.
Wisdom Robes
Awakening - [Unique Passive]
Movement Speed Increase 12% → 15%
Burgundy 47
Movement Speed 0.1 → Movement Speed 3%
Chest (David: Enhancement)
Mai can enhance Legendary or Mythic Chest Armor for herself and her ally. Check the stats below:
David: Guardian Suit
Defense +7
Max HP per level +2
David: Specter
Attack Power +5
Defense +3
Critical Strike Chance +2%
David: Ghillie Suit
Defense +3
Attack Speed +8%
Critical Strike Chance 2%
David: The Revenant
Defense +5
Max HP +50
David: Racing Suit
Defense +6
Max HP per level +3
David: Mythril Armor
Defense +8
David: Mythril Crop
Defense +7
Max HP per level +2
David: Battle Suit
Defense +4
Max HP per level +5
David: Blazing Dress
Defense +4
Max HP per level +5
David: Beautiful Garment
Attack Power +4
Defense +3
Attack Speed +4%
David: Holy Orders
Defense +5
Skill Amplification +5
David: Shooting Star Jacket
Attack Power +7
Armor penetration +2
David: Spectral Jacket
Defense +5
Max HP + 50
David: Áo Dài
Attack Power +5
Omnisyphon +6%
David: Elf Dress
Defense +7
Skill Amplification +5
David: Omertà
Attack Power +10
David: Ghost Bride's Dress
Defense +5
Max HP per level +4
David: Inquisitor
Defense +5
Skill Amplification +5
David: Elegant Gown
Defense +2
Skill Amplification +10
David: Kabana
Defense +4
Skill Amplification +7
David: Couturier
Defense +5
Skill Amplification +5
David: Titan Armor
Defense +5
Max HP per level +2
Attack Speed 4%
David: Tactical Armor
Attack Power +5
Armor penetration +2
Defense + 2
David: Phantom Jacket
Defense +5
Attack Speed +10%
David: Blood Cloak
Defense +2
Skill Amplification +9
David: Wisdom Robes
Attack Power +5
Defense +4
Attack Speed +5%
David: Burgundy 47
Attack Power +5
Movement Speed +1%
Omnisyphon +4%
David: Bikini
Skill Amplification +10
Omnisyphon +5%
David: Queen of Hearts
Defense +5
Skill Amplification +10
Head
(NEW LEGENDARY) Fencing Mask
Recipe: Chain Coif + Force Core
Stats
Defense 10
Skill Amplification 85
Blaze Up - Amplified - [Unique Passive]
Hitting an enemy character with separate skills stacks Blaze Up for 5 seconds, increasing skill damage by 3% per stack. Gain 6% Movement Speed at Max Stacks. (Max Stacks: 5)
(NEW LEGENDARY) Smart Glasses
Recipe: Hairband + Mythril
Stats
Attack Power 30
Attack Speed 20%
Movement Speed 2%
Taser Gun - Surge - [Unique Passive]
Whenever you use a movement skill, your next basic attack deals 50(+Attack Power 30%)(+Character Level*2) additional skill damage and reduces the target hit's defense by 10% for 4 seconds. (Cooldown: 8s)
Mask
(Unique) Movement Speed 0.04 → 1%
Fire Helmet
Recipe Change: Safety Helmet + Lighter → Safety Helmet + Graphite
Close Helm
(Unique) Movement Speed 0.06 → 2%
Helm of Banneret
Recipe Change: Close Helm + Rubber → Close Helm + Graphite
Vigilante
Recipe Change: Fire Helmet + Scrap Metal → Fire Helmet + Gunpowder
Imperial Crown
Skill Amplification 70 → 68
Imperial Burgonet
Cooldown Reduction 10%(REMOVED)Skill Amplification 70 → 75
Movement Speed 0.06 → 2%
The Black Death
Movement Speed 0.06 → 2%
Fallen Pegasus
Recipe Change: Crystal Tiara + Meteorite → Circlet + Meteorite
Sultan's Turban
Movement Speed 0.06 → 2%
Laurel Wreath
Recipe Change: Diadem + Tree of Life → Circlet + Tree of Life
Tactical Visor
Recipe Change: Tactical OPS Helmet + Tree of Life → Hat + Tree of Life
Twilight
Movement Speed 0.08 → 2.5%
Persona
Skill Amplification 75 → 80
(Unique)Skill Amplification 30% → 25%
Movement Speed 0.1 → 3%
The Star of the Wilds
Recipe: Cowboy Hat + Meteorite → Hat + Meteorite
Chinese Opera Mask Movement Speed 0.1 → 3%
Arm / Accessory
Broken Watch
Recipe Change: Watch + Glue → Watch + Chemicals
Laced Quiver
Movement Speed 0.06 → 2%
Nightingale
Recipe Change: Bandage + Healing Potion → Bandage + Aether Fringe
Schrödinger's Box
Recipe Change: Box + Ash → Box + Poison
Corrupting Touch
Recipe Change: Oilcloth + Ash → Oilcloth + Poison
Mythril Quiver
Movement Speed 0.08 → 2.5%
Sultan Adorned
Movement Speed 0.08 → 2.5%
Nightmare Nails
Recipe Change: Oilcloth + Meteorite → Poison + Meteorite
Pharaoh's Artifact
(NEW)(Unique) Skill Amplification 15%
Skill Amplification 105 → 85
Psyche's Blade
Movement Speed 0.06 → 2%
Bloodripper
Recipe Change: Bandage + VF Blood Sample → Chemicals + VF Blood Sample
Leg
High Heels
Recipe: Running Shoes + Scrap Metal → Running Shoes + Nail
Mythril Boots
(NEW) Slow Resistance 25%
Defense 14 → 12
Attack Speed 48% → 42%
Consumables & Special Items
Food
All Food
Max Stack 4 → 6
The First Aid Kit capacity remains unchanged at 8.
Cold Noodles
Craft Quantity 2 → 3
HP Regen 550 → 630
Boost
We’re adding a recipe for Combat Epinephrine.
Combat Epinephrine
Recipe: Water + Force Core
Traps & Cameras
The system for vision items is being revamped. Instead of getting them by collecting materials and crafting them, you can now obtain them by hunting Bats and Ravens or ordering them through the Quick Slot.
Traps will only be available through the Quick Slot or the Urban Warfare Augment, while the Remote Mine will still be craftable using Force Core.
Surveillance Camera(REMOVED)Snare(REMOVED)Mousetrap(REMOVED)Enhanced Mousetrap(REMOVED)Dynamite(REMOVED)Bamboo Trap(REMOVED)Acupressure Mat(REMOVED)Trail Camera
Recipe: Surveillance Camera + Branch → Telephoto Camera + Branch
Telephoto Camera
Recipe: Surveillance Camera + Binoculars(REMOVED)
Recon Drone
Recipe: Surveillance Camera + Gunpowder(REMOVED)
EMP Drone
Recipe: Recon Drone + Battery(REMOVED)
Double Guillotine
Recipe: Bamboo Trap + Barbed Wire(REMOVED)
C-4
Recipe: Dynamite + Electronic Parts(REMOVED)
Remote Mine
Recipe Change: Enhanced Mousetrap + Force Core → Gunpowder + Force Core
Special Consumable Items
We’re adding 2 special consumable items Credits+ and Credits++. Use them so your team obtains a set amount of Credits, with the user receiving a slightly higher share.
These items can be obtained by defeating boss monsters or exploring Secret Lab areas.
(NEW RARE) Credits+
Effect: (Self/Ally) Each obtains (6/2) credits.
(NEW EPIC) Credits++
Effect: (Self/Ally) Each obtains (30/5) credits.
Items per Area
We are increasing the box capacity, removing Binoculars, Snare and Mousetrap, and adding new Materials. As a result, the quantity and variety of Materials in each are are being adjusted.
Materials with high expected use rates, such as Scrap Metal, Gemstone, Battery, Graphite, Piano Wire, Oil, Hammer, and Paper, will now drop a minimum of three times from a single starting box group.
All Areas
Frozen Pizza 1
Dock
Cotton Gloves 6
Razor 7
Walther PPK 6
Long Rifle 5
Hammer 17
Twin Blades 5
Shirt 10
Hat 11
Bandage 15
Running Shoes 10
Scissors 13
Glass Bottle 15
Chalk 10
Ribbon 10
Lighter 15
Cloth 13
Piano Wire 20
Garlic 6
Ramen 7
Carbonated Water 6
Warehouse
Steel Chain 12
Hairband 10
Bandage 12
Fountain Pen 15
Pickaxe 14
Iron Ball 10
Nail 10
Rubber 11
Scrap Metal 18
Stallion Medal 12
Battery 18
Cloth 10
Gunpowder 9
Graphite 17
Chocolate 7
Ice 7
Whiskey 7
Pond
Bamboo 10
Bow 5
Hammer 17
Hatchet 5
Rusty Sword 9
Short Spear 6
Hat 10
Bike Helmet 10
Bracelet 10
Glass Bottle 13
Nail 13
Turtle Shell 9
Rubber 11
Gemstone 16
Glue 10
Paper 15
Oriental Herb 6
Stream
Short Rod 10
Steel Chain 12
Needle 7
Running Shoes 8
Pickaxe 15
Iron Ball 10
Playing Cards 10
Feather 12
Ribbon 10
Cross 10
Turtle Shell 12
Lighter 14
Stallion Medal 12
Graphite 17
Piano Wire 18
Garlic 7
Oriental Herb 7
Beach
Whip 6
Hammer 18
Hatchet 7
Rusty Sword 12
Twin Blades 7
Short Spear 5
Steel Chain 15
Bandage 15
Bracelet 12
Pickaxe 15
Glass Bottle 15
Turtle Shell 12
Stallion Medal 15
Battery 21
Gemstone 18
Glue 13
Graphite 17
Uptown
Baseball 8
Fedorova 8
Kitchen Knife 8
Starter Guitar 6
Lens 7
Glass Bead 8
Windbreaker 7
Hairband 14
Hat 14
Watch 14
Bracelet 14
Fountain Pen 17
Playing Cards 13
Lighter 15
Laser Pointer 12
Oil 19
Piano Wire 22
Chocolate 9
Whiskey 8
Alley
Razor 11
Twin Blades 5
Needle 7
Glass Bead 6
Bandage 13
Bracelet 11
Running Shoes 6
Scissors 12
Ribbon 11
Cross 10
Nail 13
Rubber 13
Scrap Metal 19
Lighter 15
Gemstone 19
Chemicals 13
Whiskey 7
Gas Station
Whip 6
Crossbow 6
Fedorova 5
Hammer 17
Rusty Sword 10
Windbreaker 6
Scissors 12
Iron Ball 10
Chalk 10
Feather 13
Nail 15
Oil 17
Glue 11
Paper 17
Graphite 18
Bread 5
Ice 8
Carbonated Water 5
Hotel
Short Rod 11
Walther PPK 9
Fedorova 9
Kitchen Knife 9
Needle 9
Starter Guitar 8
Running Shoes 9
Playing Cards 13
Ribbon 13
Nail 15
Rubber 15
Scrap Metal 20
Oil 20
Cloth 14
Piano Wire 21
Chocolate 9
Ice 9
Whiskey 9
Carbonated Water 9
Police Station
Walther PPK 8
Hammer 16
Kitchen Knife 6
Rusty Sword 11
Steel Chain 14
Lens 5
Watch 12
Glass Bottle 12
Chalk 10
Laser Pointer 8
Stallion Medal 12
Battery 18
Cloth 13
Glue 11
Graphite 17
Piano Wire 18
Milk 8
Fire Station
Cotton Gloves 6
Razor 10
Bow 6
Long Rifle 8
Hatchet 8
Lens 8
Hairband 12
Bike Helmet 12
Watch 13
Bandage 14
Tights 9
Fountain Pen 16
Pickaxe 18
Playing Cards 12
Battery 20
Oil 18
Cloth 13
Bread 6
Ramen 6
Chocolate 8
Honey 8
Hospital
Razor 9
Kitchen Knife 6
Twin Blades 5
Needle 9
Lens 9
Bandage 13
Bracelet 13
Tights 9
Scissors 14
Fountain Pen 16
Scrap Metal 18
Laser Pointer 11
Battery 20
Glue 11
Chemicals 14
Bread 7
Ice 8
Milk 7
Temple
Cotton Gloves 7
Bamboo 13
Short Rod 11
Baseball 6
Short Spear 7
Shirt 10
Hairband 13
Watch 12
Fountain Pen 17
Feather 15
Laser Pointer 10
Stallion Medal 15
Cloth 14
Gemstone 19
Paper 17
Gunpowder 12
Garlic 7
Bread 6
Ramen 6
Oriental Herb 6
Archery Range
Bamboo 13
Bow 7
Crossbow 7
Rusty Sword 12
Steel Chain 14
Shirt 10
Hat 12
Bike Helmet 12
Bandage 14
Bracelet 13
Feather 15
Rubber 15
Scrap Metal 20
Paper 17
Gunpowder 11
Chemicals 13
Graphite 18
Cemetery
Bamboo 11
Steel Chain 13
Hairband 10
Hat 10
Watch 11
Glass Bottle 13
Turtle Shell 10
Rubber 13
Stallion Medal 13
Gemstone 19
Paper 16
Gunpowder 10
Chemicals 13
Garlic 6
Honey 7
Ice 8
Forest
Cotton Gloves 6
Bamboo 14
Crossbow 5
Long Rifle 6
Short Spear 7
Steel Chain 16
Shirt 12
Watch 14
Tights 8
Iron Ball 12
Glass Bottle 15
Feather 17
Turtle Shell 12
Scrap Metal 22
Gemstone 22
Glue 14
Oriental Herb 7
Honey 7
Carbonated Water 7
Factory
Whip 6
Baseball 7
Bow 6
Walther PPK 6
Fedorova 6
Hatchet 6
Bike Helmet 14
Pickaxe 17
Playing Cards 13
Chalk 12
Feather 17
Nail 17
Scrap Metal 21
Lighter 16
Battery 22
Oil 19
Chemicals 14
Piano Wire 22
Ramen 6
Chapel
Short Rod 10
Whip 7
Razor 8
Crossbow 7
Long Rifle 6
Hammer 19
Rusty Sword 11
Starter Guitar 7
Glass Bead 7
Bike Helmet 12
Scissors 13
Ribbon 12
Holy Grail 11
Cross 11
Battery 21
Oil 18
Paper 18
Graphite 19
Bread 7
Milk 7
School
Short Rod 10
Baseball 6
Starter Guitar 7
Glass Bead 7
Windbreaker 7
Hairband 13
Hat 13
Bike Helmet 13
Scissors 15
Fountain Pen 18
Pickaxe 18
Iron Ball 13
Chalk 13
Turtle Shell 14
Lighter 15
Laser Pointer 12
Chemicals 14
Piano Wire 23
Bread 9
Honey 6
Milk 9