• Patch Notes
  • 1 day ago

PATCH NOTES 1.43 PART 2: CHARACTERS & ITEMS - MARCH 20TH, 2025


Weapon Skills
  • Sniper Rifle - Ballistic Advantage (D)

    • Cast the skill to gain vision (REMOVED)

      • Projectile’s range and vision gain on hit will remain unchanged.

    • Ammo 2 → 3

      • The last one is applied as Dead Eye.

    • Additional effects upon cast and during use.

      • The effect used will always be displayed to the caster.

      • The effect used will not be displayed to allies. 

      • The effect will be displayed to enemies within their vision range. 

        • The effects will be displayed upon hit even when the caster is outside the vision range. 

    • Projectile’s Vision Range Adjustments

      • Crippling Shot: 6m → 3m

      • Dead Eye: 1.5m → 3m

      • Upon Hit Vision Range: 6m → 3m

      • Upon Hit Vision Range Duration: 3s → 2s

    • Ballistic Advantage 

      • Crippling Shot Angle 60° → 45°

    • Min Shot Interval 0.9s → 0.8s

    • Crippling Shot 

      • 1st, 2nd Hit Damage 100/200/300(+Extra Attack Power 160%)(+Skill Amplification 30/35/40%) → 100/200/300(+Extra Attack Power 140%)(+Skill Amplification 25/30/35%)

    • Dead Eye 

      • Damage 150(+Extra Attack Power 180%)(+Skill Amplification 40%)


Character

All Characters

  • Max SP  +200

  • SP Regen  +1.5

 

Nadine

  • Wolf Assault (R)

    • SP Cost 150 → 100

 

Nathapon

  • Snapshot (Q)

    • SP Cost 70 → 60

  • Timelapse (W)

    • SP Cost 100 → 80

 

Nicky

  • Guard & Reverse (W)

    • SP Cost 60 → 50

  • Knockout Punch(E)

    • SP Cost 100 → 80

 

Daniel

Following the changes to key item skill conditions, we’re giving Daniel’s R - Masterpiece some damage back to compensate.

  • Dusk Shears (Q)

    • SP Cost 80/90/100/110/120 → 60/65/70/75/80

  • Shadow Glide (E)

    • SP Cost 80/90/100/110/120 → 60/70/80/90/100

  • Masterpiece (R)

    • Consecutive Damage 10/30/50(+Attack Power 25%) → 10/30/50(+Attack Power 30%)

 

Tia

  • Brush Stroke (Q)

    • SP Cost 70 → 50

  • Palette Swap (W)

    • SP Cost 30 → 25

 

Laura

  • Thorn Lilac(Q)

    • SP Cost 70 → 50

 

Leni

  • Carrot Bazooka!(Q)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

  • Whack-a-mole! (W)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

  • Air Horn Gun! (E)

    • SP Cost 50/60/70/80/90 → 30/40/50/60/70

 

Lenox

  • Recoil (Q)

    • SP Cost 30/35/40/45/50 → 50/45/40/35/30

  • Snakebite (W)

    • SP Cost 60/70/80/90/100 → 60/65/70/75/80

 

Leon

E - Duck Dive is a key mobility and crowd control skill but was heavily restricted by the need for a pool. Now, it can be used even without a pool, allowing for more flexible plays. To balance this change, we’re also making adjustments to its cooldown and pre-delay.

P - Human Torpedo no longer creates a pool at the enemy’s location but instead at Leon’s position. Additionally, the pool size has been increased, making it easier to benefit from its buffs.

Q - Waterway remains unchanged in functionality, but its visual effects have been optimized for better performance.

Finally, R - Surf’s Up was often interrupted before the wave could even form. Now, Leon becomes unstoppable while casting the skill, ensuring the wave is formed. However, once he starts riding the wave, he can still be interrupted at any time. We’re also adjusting its range, hit detection, and knockback effects, following the mentioned skill changes.

  • Human Torpedo (P)

    • Pool Spawn Location: Enemy’s Location → Leon’s Location

    • Pool Area 1.4m → 1.6m

    • Cooldown 10/7/4s → 8/6/4s

  • Waterway(Q)

    • Installs 5 Pools → Shoots a Projectile that leaves a water trace

    • Projectile Speed 21m/s

    • Range 7.85m → 8m

    • SP Cost 60/70/80/90/100 → 50/60/70/80/90


 

  • Cannonball (W)

    • A pool is created in place when his shield disappears (REMOVED)

    • Shield 60/95/130/165/200(+Skill Amplification 35%) → 80/110/140/170/200(+Skill Amplification 30%)

  • Duck Dive (E)

    • Targeted Pool → Anywhere he wants within range 

    • Pool created at the entry and exit point → Pool Spawns at the entry point only

    • Damage 50/75/100/125/150(+Skill Amplification 60%) → 70/105/140/175/210(+Skill Amplification 80%)

    • Cooldown 12/11.5/11/10.5/10s → 16/15/14/13/12s

    • SP Cost 80/90/100/110/120 → 60/65/70/75/80

    • Unstoppable while casting → Channeling

    • Pre-delay  0.23s → 0.4s

    • Duck Dive Duration 0.26s → 0.4s

    • Range 6.5m → 7.5m

    • Area 1.2m → 1.8m

    • Airborne Duration 1s → 0.6s


  • Surf's Up (R)

    • (NEW) Unstoppable while casting 

    • Range 12m → 10m

    • Rear Hit Detection Range 2m → 1.3m

    • SP Cost 150 → 100

    • After the skill is canceled or recast, the knockback distance from the wave is set to 1m.

      • If the target has already been hit by Surf’s Up, the knockback distance remains the same, applying up to 2m in front of Leon.


Rozzi

  • Easy Shot (Q)

    • SP Cost 60/65/70/75/80 → 40/45/50/55/60

  • Gun Vault (E)

    • SP Cost 70/80/90/100/110 → 60/70/80/90/100

 

Luke

  • Elbow Grease (W)

    • SP Cost 20/35/50/65/80 → 30/35/40/45/50

  • Dirty Work(E)

    • SP Cost 70/75/80/85/90 → 60/65/70/75/80

  • Pressure Washer (R)

    • SP Cost 120/140/160 → 100/125/150

 

Lenore

You’ll now be able to move while using W - Fine, allowing for more fluid mobility.

  • Staccato (Q)

    • SP Cost 40/50/60/70/80 → 40/45/50/55/60

  • Fine (W)

    • (NEW) You can now use it while moving. 


Li Dailin

You’ll now be able to use Tactical Skills even while she is Inebriated, giving her more strategic options while in this state.

  • Blood Alcohol Content (BAC)(P)

    • (NEW) You can now use Tactical Skills when she’s Inebriated. 

 

Rio

  • Hanare (W)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

 

Markus

  • Havoc(W)

    • SP Cost 70/80/90/100/110 → 50/55/60/65/70

 

Magnus

  • Broken Bullet (Q)

    • SP Cost 90/100/110/120/130 → 60/65/70/75/80

  • 17 vs 1(W)

    • SP Cost 80/90/100/110/120 → 60/70/80/90/100

  • Heavy Strike (E)

    • SP Cost 80/90/100/110/120 → 70/75/80/85/90

  • Bike From Hell (R)

    • SP Cost 100/150/200 → 100/125/150

 

Vanya

  • Guiding Light (Q)

    • SP Cost 50/55/60/65/70 → 40/45/50/55/60

 

Barbara

  • Overclock(R)

    • SP Cost 150 → 125

 

Bernice

We’re adjusting P - Buckshot following the changes to leveling up during early game.

  • Buckshot (P)

    • Reload Time 1.5/1.2/0.9s → 1.3/1.1/0.9s

  • Falconry (E)

    • SP Cost 60/70/80/90/100 → 30/35/40/45/50

  • Explosive Bola (R)

    • SP Cost 120/150/180 → 100/125/150

 

Celine

  • Detonate (W)

    • SP Cost 15 → 10

 

Shoichi

  • Bottom Line (W)

    • SP Cost 80 → 50

  • Risky Business (E)

    • SP Cost 90 → 80

 

Sua

  • Odyssey(Q)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

  • The Curious Case (W)

    • SP Cost 100 → 80

  • Don Quixote (E)

    • SP Cost 110 → 80

 

Sissela

  • Free at Last (R)

    • SP Cost 120/150/180 → 100/125/150

 

Silvia

  • Radar Gun (Q)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

 

Adela

  • Promotion (Q)

    • SP Cost 50/55/60/65/70 → 40/45/50/55/60

  • Knight Fork(W)

    • SP Cost 90/100/110/120/130 → 60/70/80/90/100

  • Castling(E)

    • SP Cost 70/85/100/115/130 → 60/65/70/75/80

 

Adina

  • Astral Trine (W)

    • SP Cost 50/60/70/80/90 → 40/50/60/70/80

  • Fated Horizon (E)

    • SP Cost 80/90/100/110/120 → 70/75/80/85/90

 

Arda

  • Babylon's Cube (W)

    • SP Cost 90/100/110/120/130 → 60/70/80/90/100

  • Unleashed Power (R)

    • SP Cost 160/120/80 → 100/75/50

 

Aya

  • Steady Shot (W)

    • SP Cost 80/90/100/110/120 → 60/65/70/75/80

  • Moving Turn (E)

    • SP Cost 85/90/95/100/105 → 60/65/70/75/80

  • Blank Cartridge (R)

    • SP Cost 150 → 125

 

Isaac

  • Swoop (Q)

    • SP Cost 65/70/75/80/85 → 50/55/60/65/70

 

Alex

Alex
Alex is a character that, once players get into, tends to have a high replay rate. However, it’s hard for him to get picked at first, mainly due to the need to memorize multiple weapon crafting paths.

Now, players will receive a Weapon Supply Box at certain levels, significantly easing the farming process. With fewer Shuriken elements involved, his playstyle will feel smoother.

Additionally, P - Infiltration will now be available from level 1. And since we’re making early-game farming a bit faster,  we’re adjusting initial damage to prevent excessive power at that stage.

  • (NEW) Swapping to Pistol will now fully reload his ammo, allowing for immediate basic attacks.

  • Infiltration (P)

    • (NEW) When Alex reaches level 5/6/7, he receives a weapon supply corresponding to each armor part.  

      • Open the Weapon Supply Box to collect your desired weapon.

      • Getting a box while the inventory is full, will allocate the following box when there’s space on the inventory. 

    • Infiltration Activation upon Enemy Character Kills and Assists Level 6 → 1

  • Incursion (Melee Q)

    • Damage 60/85/110/135/160(+Attack Power 70%) → 40/70/100/130/160(+Attack Power 70%)


 

  • Gauss Pistol (Ranged Q)

    • Damage 60/85/110/135/160(+Attack Power 80%) → 40/70/100/130/160(+Attack Power 80%)

  • Blowback(Ranged E)

    • SP Cost 90 → 80

 

Jan

Jan’s Q2 - Leaping Knee often missed enemies at close range while moving during the attack. As a result, we’re adjusting the collision detection to make it easier to land.

Additionally, R - The Tetragon will now grant 5 stacks of Unyielding immediately upon use, instead of over time. This change reduces the need to preemptively use the skill to keep stacks and opens up new ways to utilize the instant 5 stacks in various skill combos.


  • Knee Strike (Q)

    • Leaping Knee (Q2) Attack Detection Changes

      • Before: Upon casting the skill, Jan moves and the range is set from the first enemy he collides with

      • After: Upon casting the skill, the collision detection calculation happens from when Jan starts moving

    • Leaping Knee (Q2) 

      • Airborne Duration 0.75s → 0.6s

  • Bob and Weave (E)

    • SP Cost 90 → 60

  • The Tetragon (R)

    • Upon Use: 1 Unyielding Stacks per second (REMOVED)

    • (NEW) Upon Use: 5 Unyielding Stacks 

 

Aiden

  • Volt Cannon (Q)

    • SP Cost 60 → 50

  • Electrostatic Surge (R)

    • SP Cost 120 → 100

 

Elena

  • Crystal Elegance (Q)

    • SP Cost 60/65/70/75/80 → 40/45/50/55/60

 

Emma

Following the stamina adjustments, we’re removing the stamina scaling for Emma’s skills, and increasing her defense to compensate for the reduction in defense and healing effects.

  • Defense per level 2.2 → 2.4

  • CheerUP♥ (P)

    • Damage 70/90/110(+Skill Amplification 30/40/50%)(+Max SP 1%) → 80/100/120(+Skill Amplification 30/40/50%)

    • Shield 140/180/220(+Skill Amplification 25/30/35%)(+Max SP 2%) → 140/180/220(+Skill Amplification 25/30/35%)

  • Dove Dealer (Q)

    • SP Cost 60/65/70/75/80 → 50/55/60/65/70

  • Hat Trick(W)

    • SP Cost 60/65/70/75/80 → 50/55/60/65/70

 

William

  • Sliding Catch(E)

    • SP Cost 60/45/30/15/0 → 40/30/20/10/0

 

Yumin

  • Gust Surge (W)

    • SP Cost 90 → 70

 

Yuki

Yuki's E - Dashing Gentleman can now go over walls, allowing for more dynamic plays beyond just holding the front line. This opens up opportunities for aggressive incursions and strategic repositioning, expanding Yuki’s role from a pure tank to a more versatile bruiser. To complement this, his skills and stats have been adjusted to scale better with attack power.

Additionally, the disarm effect on E - Dashing Gentleman has been removed and replaced with an attack speed reduction on hit. Since the disarm effect was difficult to recognize, it will no longer be available in-game. Finally, you can now use the tactical skill Totem while casting R - Coup de Grace.

  • Basic Attack Amplification per Dual Swords Mastery Level 2.4% → 1.8%

  • Basic Attack Amplification per Two-handed Sword Mastery level 2.3% → 2.1%

  • Attack Speed per Two-handed Sword Mastery Level 2.8% → 3.1%

  • Base HP 920 → 940

  • HP per Level 83 → 87

  • Base Defense 50 → 53

  • Perfect Fit (P)

    • Additional True Damage Upon Consuming Cufflink → Skill Damage

    • Damage 20/30/40 → 50(+Attack Power 30/40/50%)

  • Button Up (W)

    • Damage Taken Reduction 30% → 5%(+Attack Power 15%)

  • Dashing Gentleman (E)

    • Disarms enemies hit (REMOVED)

    • (NEW) Now, Dashing Gentleman (E) can go over walls. 

    • (NEW) Upon Hit, Target’s Attack Speed Reduction 30% 

    • Damage 60/95/130/165/200(+Attack Power 65%) → 40/75/110/145/180(+Attack Power 100%)

    • Cooldown 16/15/14/13/12s → 15/14/13/12/11s

    • Upon Hit Cooldown Reduction 5s → 3s

    • Range 5m → 4.5m

    • Movement Duration 0.39s → 0.31s

  • Coup de Grace (R)

    • (NEW) You can now use the Tactical Skill Totem while casting. 

    • Damage 300/375/450(+Attack Power 180%) → 200/250/300(+Attack Power 200%)

    • Additional Damage based on Target's Max HP 15/20/25% → 6/10/14%(+Attack Power 4%)

    • SP Cost 120/150/180 → 100/125/150

 

Irem

Irem’s cute cat form will now be even cuter

  • Irem’s Cat eyes will look different.


  • Love Jump! ♥ (Irem E)

    • SP Cost 80/90/100/110/120 → 60/70/80/90/100

  • Purrfect Pounce!(Cat E)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

 

Eva

  • Amethyst Flow (E)

    • SP Cost 70/80/90/100/110 → 60/65/70/75/80

 

Zahir

  • Narayanastra (Q)

    • SP Cost 70/85/100/115/130 → 50/55/60/65/70

  • Bhargavastra (R)

    • SP Cost 120/150/180 → 100/125/150

 

Jackie

  • Leaping Strike (E)

    • SP Cost 60/70/80/90/100 → 50/60/70/80/90

  • Chainsaw Murderer (R)

    • SP Cost 120/150/180 → 100/125/150

 

Jenny

  • Spotlight (Q)

    • SP Cost 80/85/90/95/100 → 60/65/70/75/80

 

Camilo

  • Vuelta (Q)

    • SP Cost 70/75/80/85/90 → 40/45/50/55/60

  • Cierre (W)

    • SP Cost 70/75/80/85/90 → 50/55/60/65/70

  • Al Compás (E)

    • SP Cost 60/65/70/75/80 → 40/45/50/55/60

 

Karla

  • Sentry Recall (W)

    • SP Cost 60 → 50

 

Cathy

  • Double Bypass (Q)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

  • Emergency Surgery(R)

    • SP Cost 120/135/150 → 100/125/150

 

Chloe

  • Puppet Theatre (W)

    • SP Cost 90/95/100/105/110 → 70/75/80/85/90

 

Chiara

  • Hand of Corruption (Q)

    • SP Cost 50/60/70/80/90 → 50/55/60/65/70

 

Tazia

  • Stiletto (Q)

    • SP Cost 70/65/60/55/50 → 70/60/50/40/30

  • Pulizia (E)

    • SP Cost 60 → 50

 

Theodore

  • Energy Cannon (Q)

    • SP Cost 60/70/80/90/100 → 40/45/50/55/60

  • Blast Energy Field (R)

    • SP Cost 120/150/180 → 100/125/150

 

Fiora

  • Marche & Rompre (E)

    • SP Cost 100 → 80

  • Flèche (R)

    • SP Cost 150 → 100

 

Piolo

  • Stalled Throw / Skyward Pummel (E)

    • SP Cost 70/75/80/85/90 → 50/55/60/65/70

 

Hyunwoo

  • Bluff (W)

    • SP Cost 50 → 30

  • Haymaker (R)

    • SP Cost 150 → 100

 

Haze

E - SMG Burst will now fire immediately upon activation, making it smoother.

  • SMG Burst (E)

    • Attack immediately upon activation

Hyejin

  • Charm of Despair (Q)

    • SP Cost 60 → 50

 

Item Skill

Enlightenment (Vanguard/Verdict)

  • The activation requirements have been removed.

    • Additional HP 600, Armor penetration 30+

  • We’re separating the effects according to Melee/Ranged Characters.

    • Vanguard

      • Damage Taken Reduction 15% → (Melee: 15% / Ranged: 10%)

      • Applied to: Guardian Suit

    • Verdict

      • Kill when HP is below 8% → Kill when HP is below (Melee: 8% / Ranged: 5%)

      • Applied to: Tactical Armor, Rose Steps

 

Gust of Wind - Rally

  • Triggering requirement changes

    • Upon using Ult  → Upon applying immobilizing effects to enemy characters  

  • Damage 20(+Attack Power 30%)(+Target's Max HP 0.5%) → 10(+Attack Power 30%)(+Target's Max HP 0.5%)

  • Cooldown 25s → 10s

  • Applied to: Spectral Jacket

 

Blasting Bullet

  • (NEW) Damage Dealt to Wild Animals Increase 200% 

    • Not applied to boss monsters.

  • Applied to: Cannon Camera, Vision Flex - Crimson, Neon Chain, Hydra - Crimson, Grenade of Antioch, Blaster Helmet

 

Vigor - Rush

  • Basic attacks will now trigger on all enemies, including wild animals and boss monsters, not just enemy characters.

  • Applied to: Sports Watch, Sultan Adorned, Tellurian Timepiece

 

Blaze Up - Amplified

  • Max Stacks 5 → 6

  • Skill Damage Increase per Stack 3% → 2.5%

  • Applied to: Couturier, Fencing Mask

 

Biotic Infusion

  • Skill Amp Biotic Infusion items now grant a 40% Attack Speed increase while Biotic Infusion is charging.

  • Applied to: Eye of Horus, Wind and Fire Wheels, Ultraviolet, Vision Flex - Dawn Eclipse, Geryon, Hydra - Dawn



Targeting Pod

Targeting Pod’s triggering condition has been changed and damage has been adjusted accordingly.  

  • Triggering Condition: When an ally performs a basic attack →  When an ally deals separate damage

  • Damage 15(+Character Level*3) → 10(+Character Level*3)

  • Applied to: Commander Headset

 

Cataclasm

  • Damage 60(+Character Level*3)(+Skill Amplification 30%) → 60(+Character Level*3)(+Skill Amplification 25%)

  • Applied to: Ghost Hand, Rod of Heart - Dawn, Phantom Bolt, Blood Half Moon - Dawn, Obsidian Jitte, Blade Tonfa - Dawn, Heaven's Door, Heartbreaker - Dawn, Doomsday, Peacebringer - Dawn, Eye of Argos, Nosferatu - Dawn,Valkyrie, Hellfire - Dawn,Thanatos, Phantom Blade - Dawn


Weapon

Glove

  • One Inch Punch

    • Recipe: Bone Gauntlet + Feather Duster → Bone Gauntlet + Feather

 

Pistol

  • Glock 48

    • Recipe: Beretta M92F + Feather Duster → Beretta M92F + Blueprint

  • Magnum-Boa

    • Recipe: Magnum-Anaconda + Gold → Magnum-Anaconda + Scrap Metal

  • Stampede

    • Recipe: Derringer + Gold → Derringer + Scrap Metal

 

Guitar

  • Superstrat

    • Recipe: Single Coil Pickup + Bamboo → Single Coil Pickup + Piano Wire

  • Teen Spirit

    • Recipe: Wild Horse + Glass Pieces → Wild Horse + Lighter

    • Critical Strike Chance 20% (REMOVED)

    • Attack Power 58 → 64

    • Attack Speed 25% → 40%

 

Dagger

  • Carnwennan

    • Recipe: Rose Knife + Quiver → Rose Knife + Feather

  • Mount Slicer

    • Recipe: Rose Knife + Ash → Rose Knife + Lighter

 

Axe

  • Battle Axe

    • Recipe: Hatchet + Bamboo → Hatchet + Branch

  • Reaper's Scythe

    • Recipe: Chain Scythe + Short Rod → Chain Scythe + Pickaxe

 

Assault Rifle

  • Gatling Gun

    • Rarity: Rare → Uncommon

    • Recipe: M16A1 + Graphite → Fedorova + Graphite

  • Type 95

    • [Unique] Attack Range 0.35 (REMOVED)

    • (NEW) Life Steal 10% 

    • Attack Power 72 → 77

    • (NEW) Healing Reduction - Weak - Unique Passive

      • Dealing damage to a target reduces their healing by 40% for 4 seconds.

 

Bat

  • Long Rod

    • Recipe: Short Rod + Bamboo → Short Rod + Branch

  • Vajra

    • Recipe: Iron Pipe + Glass Panel → Iron Pipe + Glass Pieces

 

Crossbow

  • Crossbow

    • Recipe: Crossbow + Bamboo → Crossbow + Branch

  • Laser Crossbow

    • [Unique] Attack Range 0.2 (REMOVED)

    • (NEW) Attack Speed 10% 

  • Sniper Crossbow

    • [Unique] Attack Range 0.3 (REMOVED)

    • (NEW) Attack Speed 15% 

    • Attack Power 80 → 77

  • Poisoned Crossbow

    • Recipe: Steel Bow + Poison → Steel Bow + Chemicals

 

Nunchaku

  • Bleeder

    • Recipe: Nunchaku + Razor → Nunchaku + Nail

 

Arcana

  • Sensibility

    • Recipe: Mirror Core + Holy Grail → Mirror Core + Cross

  • Staff of Reliance

    • Recipe: Mirror Core + Short Rod → Mirror Core + Pickaxe

  • Temperance 

    • Recipe: Sensibility + Hardcover → Sensibility + Paper

 

Shuriken

  • Cards of Tyranny

    • Critical Strike Chance 33% (REMOVED)

    • Attack Power 46 → 62

  • Mystic Jade Charm

    • Recipe: Charm + Gold → Charm + Paper

  • Flechette

    • Critical Strike Damage 6% (REMOVED)

    • [Unique] Attack Range 0.4 (REMOVED)

    • (NEW) Attack Speed 20% 

    • Attack Power 60 → 56

    • (NEW) Vigor - Unique Passive 

      • Hitting an enemy character with a basic attack deals skill damage equal to 2% of the enemy character's current HP and stacks Vigor for 5 seconds. Your Attack Speed increases by 4% per stack. 

      • At 4 stacks, you gain extra 10 Attack Power.

 

Two-handed Sword

  • Monohoshizao

    • Recipe: Katana + Blueprint → Katana + Pickaxe

  • Excalibur

    • Recipe: Jewel Sword + Holy Grail → Bastard Sword + Cross

  • Hovud

    • Recipe: Katana + Glass Pieces → Long Sword + Glass Pieces

 

Sniper Rifle

  • Plasma Rifle

    • Recipe: Railgun + Hardcover → Railgun + Paper

 

Spear

  • Bamboo Spear

    • Recipe: Short Spear + Bamboo → Short Spear + Branch

 

Camera

  • Pistol Camera

    • Recipe: Rangefinder+ Walther PPK → Rangefinder+ Gunpowder

  • V.I.C.G

    • Recipe: Pistol Camera + Electronic Parts → Pistol Camera + Battery

  • Mirrorless

    • Recipe: Compact Camera + Gold → Compact Camera + Piano Wire

  • Instant Camera

    • Recipe: Compact Camera + Hardcover → Compact Camera + Paper

 

Tonfa

  • Plasma Tonfa

    • Recipe: Ryukyu Tonfa + Ion Battery → Tonfa + Ion Battery

 

Throw

  • Flubber (REMOVED)

  • Ruthenium Marble

    • Recipe: Flubber + Gold → Autographed Baseball + Gold

 

Bow

  • Ancient Bolt

    • Recipe: Strong Bow + Bamboo → Strong Bow + Branch

 

VF Prosthetic

  • Deathadder

    • (NEW) Attack Speed 5% 

    • Attack Power 33 → 40

  • Black Mamba

    • (NEW) HP per Level 2 

    • Attack Power 33 → 37

  • Sidewinder

    • (NEW) Cooldown Reduction 5% 

    • Attack Power 35 → 42

 

Armor

Chest

  • (NEW MYTHIC) Black Flame Dragon

    • Recipe: Ruby + VF Blood Sample

    • Stats

      • Defense 45

      • HP per Level 28

    • Flame Barrier - [Unique Passive]

      • Deals (Melee: Max HP 4% / Ranged: Max HP 3%) skill damage to enemies in a 2.5m range every second when in combat.

  • Qipao

    • Recipe: Dress + Razor → Dress + Cloth

  • Optical Camouflage Suit

    • Recipe: Diving Suit + Glass Panel → Diving Suit + Glass Pieces

  • Sunset Armor

    • Recipe: Chain Armor + Ruby → Chain Armor + Gemstone

  • Crusader Armor

    • Recipe: Sheet Metal Armor + Saint's Relic → Sheet Metal Armor + Cross

  • Dragon Dobok

    • Recipe: Qipao + Cloth → Qipao + Turtle Shell

  • Commander's Armor

    • Recipe: Chain Armor + Diamond → Leather Armor + Diamond

  • Butler's Suit

    • Recipe: Suit + Feather Duster → Suit + Feather

  • Changpao

    • Recipe: Qipao + Quiver → Qipao + Feather

  • Mythril Crop

    • (NEW) Slow Resistance 15% 

  • Phantom Jacket

    • Attack Power per level 3 (REMOVED)

    • (NEW) HP per Level 20 

    • (NEW) Attack Speed 15% 

    • Defense 20 → 38

    • Blaze Up - Outburst - [Unique Passive]

      • Attack Power Increase 3 → 4

      • Attack Speed Increase 5% → 3%

      • At 10 Stacks Armor penetration 10% → Movement Speed  8% Increase

  • Burgundy 47

    • (NEW) Attack Speed 20% 

    • Attack Power 25 → 20

    • Omnisyphon 18% → 12%

 

Head

  • (NEW MYTHIC) Viking Helmet

    • Recipe: Chain Coif + VF Blood Sample

    • Stats

      • Defense 20

      • HP per Level 25

    • Crushing Blow - [Unique Passive]

      • During combat, an enhanced basic attack is charged every 4 seconds. 

      • The enhanced basic attack deals 20(+Additional HP 10%)(+Character Level*3) additional skill damage and heals you for 50(+Additional HP 18%).


  • (NEW MYTHIC) Eyeshield

    • Recipe: Bike Helmet + VF Blood Sample

    • Stats

      • Adaptability 40

      • Defense 15

      • Attack Speed 25%

      • Omnisyphon 12%

    • Quickstep - [Unique Passive]

      • Gain a stack that increases your movement speed by 3% for 3 seconds every time you deal individual damage to an enemy character. 

      • Max Stacks: 8

  • Tiara (REMOVED)

  • Garland of Petals

    • (NEW) Cooldown Reduction 10% 

    • Skill Amplification 35 → 45

  • Diadem

    • Barbed Blossom + Circlet → Barbed Blossom + Hairband

  • Crystal Tiara

    • Recipe: Tiara + Glass Pieces → Circlet + Glass Pieces

  • Motorcycle Helmet

    • Safety Helmet + Motor → Bike Helmet + Motor

  • Tactical OPS Helmet

    • Recipe: Ballistic Helmet + Electronic Parts → Ballistic Helmet + Battery

  • Chinese Opera Mask

    • Omnisyphon 12% (REMOVED)

    • (NEW) Armor penetration 12

  • Blood Crown

    • Defense 10 (REMOVED)

    • Movement Speed  3% 

    • (NEW) Healing Reduction - Strong - [Unique Passive]

      • Dealing damage to a target reduces their healing by 60% for 4 seconds.

 

Arm/Accessory

  • (NEW MYTHIC) Nova Shield

    • Recipe: Bracer + VF Blood Sample

    • Stats

      • Defense 10

      • Adaptability 42

      • Cooldown Reduction 20%

    • Healing Reduction - Strong - [Unique Passive]

      • Dealing damage to a target reduces their healing by 60% for 4 seconds.

  • Squad Leader Armband

    • Recipe: Bandage + Needle → Bandage + Gunpowder

  • Steel Shield (REMOVED)

  • Sheath

    • Recipe: Iron Sheet + Patched Leather → Iron Sheet + Glue

  • Bazuband

    • Recipe: Bracer + Iron Sheet → Bracer + Scrap Metal

  • Crimson Bracelet

    • Max HP  60 (REMOVED)

    • (NEW) Skill Amplification 22 

  • Creed of the Knight

    • Recipe: Steel Shield + Squad Leader Armband → Leather Shield + Squad Leader Armband

  • Draupnir

    • Recipe: Golden Bracelet + Bracer → Golden Bracelet + Bandage

  • Smart Band

    • Recipe: Barbed Blossom + Blueprint → Barbed Blossom + Watch

  • Burnished Aegis

    • Recipe: Crimson Bracelet + Leather Shield → Leather Shield + Diamond

  • Tindalos Band

    • Recipe: Golden Bracelet + Broken Watch → Crimson Bracelet + Watch

  • Plasma Arc

    • Recipe: Steel Shield + Ion Battery → Leather Shield+Ion Battery

  • Necronomicon

    • Adaptability 45 (REMOVED)

    • (NEW) Skill Amplification 90

    • Armor penetration 10% → 15%

  • Prominence

    • Adaptability 30 (REMOVED)

    • Max HP  100 (REMOVED)

    • (NEW) Defense 20

    • HP per Level 10 → 20

  • Bloodripper

    • Adaptability 28 (REMOVED)

    • (NEW) Attack Power 30 

 

Leg

  • (NEW MYTHIC) Eldian Boots

    • Recipe: Boots + VF Blood Sample

    • Stats

      • Movement Speed  0.27

      • Attack Power 18

      • Attack Speed 28%

      • Critical Strike Chance 35%


  • (NEW MYTHIC) Rose Steps

    • Recipe: Repaired Slippers + VF Blood Sample

    • Stats

      • Movement Speed  0.27

      • Skill Amplification 50

      • Defense 10

    • Verdict - [Unique Passive]

      • Enemy characters are instantly eliminated when they take damage and their HP drops below  (Melee: 8% / Ranged: 5%)

      • Cooldown 1s

  • Tachyon Brace

    • Recipe: Boots + Motor → Running Shoes + Motor

  • Killer Heels

    • Skill Amplification 5% (REMOVED)

    • Skill Amplification 55 → 50

    • (NEW) Awakening - [Unique Passive] 

      • Upon using Ult Armor penetration Increases 12% for 6s

      • Cooldown 20s


Material
  • Holy Grail (REMOVED)

  • Saint's Relic (REMOVED)

  • Feather Duster (REMOVED)

  • Glass Panel (REMOVED)

  • Quiver

    • Recipe: Feather + Bamboo → Feather + Branch

  • Shaman's Bronze

    • Recipe: Rusty Sword + Stallion Medal → Graphite + Stallion Medal

 

Food
  • (NEW COMMON) Edible Mushroom

    • Obtain them by collecting Mushrooms.

    • HP Regen  300

    • Amount Collected 1

    • Area: Dock, Warehouse, Uptown, Alley, Gas Station, Hotel, Police Station, Fire Station, Hospital, Archery Range, Factory, School


  • (NEW RARE) Grilled Mushroom Skewers

    • Recipe: Edible Mushroom + Campfire

    • HP Regen  630

    • Amount Crafted 3


  • (NEW EPIC) 100-Year-Old Stew

    • Obtain it by collecting Hunter's Pot.

      • Collect up to 3 times

    • HP Regen  750

    • SP Regen  600

    • Amount Collected 3


  • (NEW EPIC) Truffle

    • Obtain it at a certain probability by collecting Mushrooms.

    • HP Regen  600

    • Amount Collected 1


  • (NEW LEGENDARY) Truffle Pasta

    • Recipe: Truffle + Campfire

    • HP Regen  840

    • Amount Crafted 3


  • (NEW MYTHIC) Perpetual Stew

    • Obtain it through a Hunter's Pot installed on a Campfire. 

      • Collect up to 3 times

    • HP Regen  1110

    • SP Regen  930

    • Amount Collected 3

  • Food Amount Crafted 2 → 3

    • Applied to: French Fries, Oriental Concoction, Healing Potion, Fish Cutlet, Choco Spread, Breakfast Sandwich, Sizzling Steak

  • Garlic (REMOVED)

  • Ramen (REMOVED)

  • Butter (REMOVED)

  • Bacon and Garlic Sticks (REMOVED)

  • Scrambled Egg (REMOVED)

  • Chocolate Chip Cookies (REMOVED)

  • Honey Butter (REMOVED)

  • Rum Raisin Bread (REMOVED)

  • Butter-Fried Potatoes (REMOVED)

  • Stir Fried Ramen (REMOVED)

  • Cold Noodles (REMOVED)

  • Roasted Garlic (REMOVED)

  • Bread in Tears

    • HP Regen  450 → 525

    • SP Regen  350 → 450

  • Choco Ice Cream 

    • HP Regen  500 → 550

  • French Fries 

    • HP Regen  600 → 630

  • Choco Spread 

    • HP Regen  600 → 630

  • Fish Cutlet 

    • HP Regen  600 → 630

  • Oriental Concoction 

    • HP Regen  600 → 630

  • Tandoori Chicken 

    • HP Regen  750 → 700

  • #11 Combo Meal 

    • HP Regen  850 → 900

 

Beverage
  • Milk (REMOVED)

  • Honey Milk (REMOVED)

  • Chocolate Milk (REMOVED)

  • Cowboy (REMOVED)

  • Steamed Milk (REMOVED)

  • Common Rarity Beverage SP Regen  300 → 400

    • Honey, Water, Ice, Whiskey, Carbonated Water

  • Uncommon Rarity Beverage

    • SP Regen  400 → 600

      • Honey Water, Herbal Liquor, Ice Water, Natural Sparkling Water, Cola, Mizuwari

    • SP Regen  630 → 750

      • Honey Whiskey, Ice Sparkling Water, Slushy, On The Rocks, Highball

  • Rare Rarity Beverage

    • SP Regen  630 → 750

      • Boiling Water

    • SP Regen  750 → 900

      • Kaoliang Liquor, Flower Liquor, Whiskey Cocktail, Hot Chocolate

    • SP Regen  1080 → 1320

      • Hot Honey Water, Hot Sparkling Water, Hot Toddy, Purified Water

 

Gadget

We’re replacing the Portable Campfire Kit for the Hunter's Pot.

  • Portable Campfire Kit (REMOVED)

    • The Portable Campfire Kit item received from the Augment Camping Guide will also  be replaced by Hunter's Pot.

  • (NEW RARE) Hunter's Pot

    • Collect it at a probability from Boars, Mutant Boars, Mutant Boar Herds.

    • Remains for 30 s at the installed location. 

    • You can collect food from it up to 3 times and craft food on it when nearby, just like a Campfire. Installing it within a Campfire’s range will let you collect better food.


Exchangeable Items

We’re adding Mythic Air Supply Boxes that include exchangeable items and Alex’s Weapon Supply.

(NEW EPIC) Pistol Supply Box

  • Get it through Alex’s Passive skill.

  • Use it to exchange it for an Epic Pistol Weapon of your choice.


(NEW EPIC) Shuriken Supply Box

  • Get it through Alex’s Passive skill.

  • Use it to exchange it for an Epic Shuriken Weapon of your choice. 


(NEW EPIC) Two-handed Sword Supply Box

  • Get it through Alex’s Passive skill.

  • Use it to exchange it for an Epic Two-handed Sword Weapon of your choice. 


(NEW EPIC) Tonfa Supply Box

  • Get it through Alex’s Passive skill.

  • Use it to exchange it for an Epic Tonfa Weapon of your choice. 


(NEW MYTHIC) Portable Crafter - Chest

  • Red Get it from a red air supply box. 

  • Use it to exchange it for a Mythic Chest Armor of your choice. 

  • This item remains on your corpse and disappears from your inventory upon revival


(NEW MYTHIC) Portable Crafter - Head

  • Get it from a red air supply box. 

  • Use it to exchange it for a Mythic Head Armor of your choice. 

  • This item remains on your corpse and disappears from your inventory upon revival


(NEW MYTHIC) Portable Crafter - Arm/Accessory

  • Get it from a red air supply box. 

  • Use it to exchange it for a Mythic Arm/Accessory Armor of your choice. 

  • This item remains on your corpse and disappears from your inventory upon revival


(NEW MYTHIC) Portable Crafter - Leg

  • Get it from a red air supply box. 

  • Use it to exchange it for a Mythic Leg Armor of your choice. 

  • This item remains on your corpse and disappears from your inventory upon revival


Items per Area

All Areas

  • Frozen Pizza 1

 

Dock

  • Feather 18

  • Turtle Shell 13

  • Scrap Metal 19

  • Lighter 16

  • Stallion Medal 16

  • Oil 19

  • Gemstone 24

  • Steel Chain 19

  • Watch 13

  • Bandage 19

  • Running Shoes 8

  • Kitchen Knife 5

  • Twin Blades 5

  • Windbreaker 6

  • Chocolate 7

 

Warehouse

  • Pickaxe 19

  • Ribbon 14

  • Nail 19

  • Rubber 18

  • Battery 24

  • Gunpowder 13

  • Glass Bottle 15

  • Hammer 19

  • Hairband 12

  • Hat 12

  • Bracelet 13

  • Whiskey 6

  • Walther PPK 5

  • Fedorova 5

  • Short Spear 5

 

Pond

  • Feather 17

  • Turtle Shell 13

  • Oil 19

  • Gemstone 22

  • Graphite 22

  • Chalk 11

  • Steel Chain 19

  • Hairband 12

  • Hat 12

  • Watch 12

  • Honey 6

  • Bamboo 5

  • Oriental Herb 5

 

Stream

  • Pickaxe 16

  • Playing Cards 11

  • Chalk 11

  • Scrap Metal 19

  • Gemstone 22

  • Piano Wire 22

  • Turtle Shell 12

  • Hammer 19

  • Iron Ball 12

  • Bracelet 12

  • Ice 8

  • Shirt 7

  • Bow 5

  • Hatchet 5

  • Windbreaker 5

  • Oriental Herb 5

 

Beach

  • Iron Ball 14

  • Glass Bottle 18

  • Turtle Shell 14

  • Rubber 17

  • Scrap Metal 19

  • Gemstone 24

  • Chemicals 17

  • Hammer 19

  • Steel Chain 19

  • Oil 19

  • Running Shoes 9

  • Carbonated Water 9

  • Baseball 5

  • Hatchet 5

  • Twin Blades 5

  • Short Spear 5

  • Starter Guitar 5

 

Uptown

  • Scissors 14

  • Fountain Pen 17

  • Playing Cards 12

  • Ribbon 14

  • Lighter 16

  • Laser Pointer 10

  • Cloth 17

  • Glue 16

  • Piano Wire 24

  • Hat 14

  • Bike Helmet 13

  • Watch 14

  • Whiskey 8

  • Kitchen Knife 5

  • Needle 5

  • Starter Guitar 5

  • Lens 5

  • Tights 7

  • Chocolate 7

 

Alley

  • Scissors 14

  • Fountain Pen 18

  • Glass Bottle 15

  • Playing Cards 11

  • Ribbon 14

  • Cross 10

  • Nail 17

  • Lighter 15

  • Gemstone 20

  • Piano Wire 24

  • Bracelet 13

  • Baseball 5

  • Crossbow 5

  • Needle 5

  • Glass Bead 5

 

Gas Station

  • Rubber 17

  • Scrap Metal 19

  • Stallion Medal 17

  • Battery 24

  • Oil 19

  • Chemicals 18

  • Hammer 19

  • Cloth 17

  • Bike Helmet 13

  • Shirt 8

  • Ice 9

  • Razor 5

  • Cotton Gloves 6

 

Hotel

  • Playing Cards 12

  • Battery 24

  • Oil 19

  • Cloth 16

  • Paper 18

  • Piano Wire 24

  • Nail 17

  • Hairband 14

  • Watch 14

  • Bracelet 14

  • Ice 9

  • Whiskey 7

  • Razor 5

  • Whip 5

  • Walther PPK 5

  • Fedorova 5

  • Kitchen Knife 5

  • Needle 5

  • Lens 5

  • Bread 8

 

Police Station

  • Iron Ball 13

  • Laser Pointer 10

  • Stallion Medal 17

  • Glue 15

  • Gunpowder 12

  • Graphite 24

  • Piano Wire 24

  • Paper 17

  • Steel Chain 17

  • Hat 12

  • Watch 12

  • Short Rod 5

  • Walther PPK 5

  • Fedorova 5

  • Long Rifle 5

  • Bread 6

 

Fire Station

  • Pickaxe 19

  • Nail 19

  • Rubber 19

  • Scrap Metal 19

  • Battery 24

  • Chemicals 19

  • Hammer 19

  • Bike Helmet 14

  • Bandage 19

  • Cross 14

  • Carbonated Water 9

  • Cotton Gloves 7

  • Whip 6

  • Long Rifle 7

  • Hatchet 6

  • Twin Blades 6

  • Lens 5

 

Hospital

  • Scissors 14

  • Glass Bottle 19

  • Laser Pointer 11

  • Battery 24

  • Oil 19

  • Glue 17

  • Paper 19

  • Chemicals 19

  • Ice 8

  • Bandage 19

  • Hat 13

  • Razor 5

  • Needle 5

  • Tights 7

  • Bread 8

 

Temple

  • Fountain Pen 17

  • Hairband 13

  • Feather 19

  • Turtle Shell 14

  • Stallion Medal 19

  • Cloth 19

  • Gemstone 24

  • Paper 19

  • Battery 24

  • Pickaxe 17

  • Bamboo 6

  • Rusty Sword 6

  • Twin Blades 6

  • Short Spear 6

  • Glass Bead 7

  • Oriental Herb 7

 

Archery Range

  • Iron Ball 14

  • Feather 19

  • Nail 17

  • Glue 17

  • Gunpowder 14

  • Graphite 24

  • Piano Wire 22

  • Glass Bottle 15

  • Steel Chain 17

  • Hat 14

  • Running Shoes 9

  • Short Rod 6

  • Bamboo 5

  • Rusty Sword 6

  • Bow 7

  • Crossbow 7

  • Short Spear 5

  • Lens 5

 

Cemetery

  • Pickaxe 18

  • Ribbon 14

  • Lighter 15

  • Stallion Medal 16

  • Gunpowder 13

  • Chemicals 16

  • Graphite 23

  • Cloth 16

  • Steel Chain 17

  • Bracelet 13

  • Honey 7

  • Short Rod 5

  • Rusty Sword 5

  • Whip 5

 

Forest

  • Pickaxe 19

  • Feather 19

  • Turtle Shell 14

  • Gemstone 24

  • Glue 19

  • Graphite 24

  • Hammer 19

  • Shirt 7

  • Bike Helmet 14

  • Bandage 19

  • Honey 7

  • Carbonated Water 7

  • Bamboo 6

  • Cotton Gloves 5

  • Bow 5

  • Crossbow 5

  • Long Rifle 5

  • Oriental Herb 5

 

Factory

  • Bandage 19

  • Fountain Pen 19

  • Iron Ball 14

  • Chalk 14

  • Nail 19

  • Rubber 19

  • Scrap Metal 19

  • Battery 24

  • Hammer 19

  • Shirt 9

  • Bike Helmet 14

  • Running Shoes 9

  • Short Rod 7

  • Cotton Gloves 7

  • Baseball 7

  • Walther PPK 7

  • Fedorova 7

  • Hatchet 7

  • Starter Guitar 6

  • Chocolate 9

 

Chapel

  • Glass Bottle 18

  • Scissors 14

  • Cross 13

  • Cloth 19

  • Paper 19

  • Graphite 24

  • Piano Wire 24

  • Feather 17

  • Hairband 14

  • Bracelet 13

  • Ice 9

  • Razor 5

  • Rusty Sword 6

  • Whip 5

  • Bow 6

  • Crossbow 6

  • Long Rifle 6

  • Glass Bead 6

  • Bread 7

 

School

  • Scissors 14

  • Fountain Pen 19

  • Graphite 24

  • Chalk 14

  • Ribbon 14

  • Scrap Metal 19

  • Lighter 19

  • Laser Pointer 14

  • Paper 19

  • Hairband 14

  • Watch 14

  • Bandage 19

  • Baseball 5

  • Kitchen Knife 5

  • Starter Guitar 5

  • Glass Bead 5

  • Windbreaker 9

  • Tights 9

  • Bread 7

  • Chocolate 7

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