• Patch Notes
  • 5 hours ago

Patch Notes Part.2 - Characters & Items (2025.10.16)


Weapon Skills
  • Dagger - Cloak and Dagger(D)

    • Cooldown will now be applied immediately after using the skill. 

  • Dual Swords - Dual Sword Rampage(D)

    • Cooldown will now be applied immediately after using the skill.

 

Characters
  • All Characters

    • SP cost has been removed from all skills.

    • Skills that use separate resources like Bianca’s Reign of the Vampire Queen(R), Justyna’s Boost Dash(E), etc will continue to have SP Cost.

 

Garnet

Following changes to cooldown application, we’re adjusting Q - Sadistic Slam & Spiked Echo’s cooldown and recast duration.

  • Sadistic Slam & Spiked Echo(Q)

    • Cooldown 6/5.5/5/4.5/4s → 6.5/6/5.5/5/4.5s

    • Q1 Cooldown will now be applied immediately after using the skill.

    • Spiked Echo (Q2) 

      • Recast Duration 5s → 4s

 

Nadine

  • Squirrel Trap(W)

    • W1 Cooldown will now be applied immediately after using the skill.

 

Li Dailin

Following changes to cooldown application, we’re adjusting Q - Spirited Kick’s cooldown.

  • Spirited Kick(Q)

    • Cooldown 11/10.5/10/9.5/9s → 12/11.5/11/10.5/10s

    • Q1 Cooldown will now be applied immediately after using the skill.

 

Vanya

We’re making R - Sand Dust more intuitive by making its pre-cast effect easier to hit and shortening the delay before the projectile launches. We’re increasing Vanya’s overall range to strengthen Vanya’s control when casting, while reducing projectile speed to allow counterplay at longer distances.

  • Sand Dust(R)

    • Spreading Dust Pre-Delay Duration 1s → 0.7s

    • Skill Range 7.3m → 8.5m

      • Rear Detection Range 0.5m → 1.5m (when fired behind Vanya)

      • Front Range 6.8m → 7m

    • Projectile Movement Speed 18.5m/s → 13m/s

    • Sleeping Duration 2s → 1.5s

 

Barbara

When Barbara moves out of the Q - BT Sentry Gun Mk.II or RQ - Enhanced BT Sentry Gun Mk.III return range, or is downed or killed, her sentry gun will now remain for a brief period before disappearing.

  • BT Sentry Gun Mk.II(Q)

    • Sentry Gun Duration 12s → 10s

    • Retrieval Area 11m

      • Also applied to Enhanced - BT Sentry Gun Mk.III(RQ).

    • Duration upon return 1.5s

      • Also applied to Enhanced - BT Sentry Gun Mk.III(RQ).

      • The Sentry gun can be used normally during this time.

 

Adina

With the removal of the SP system, she will only recover HP now with E - Fated Horizon’s star conjunct effect.

  • Fated Horizon(E)

    • Star Conjunct Effect: HP & SP Recovery → HP Recovery

 

Aiden

Aiden’s overall character animations have been improved.

 

Emma

With the removal of the SP system, the HP recovery effect tied to SP consumption in E - Bunnymorph has been removed. To compensate, Emma’s base durability has been increased to make up for survivability.

  • HP per Level 71 → 73

  • Defense per level 2.5 → 2.6

  • HP Regen per Level 0.03 → 0.06

  • Bunnymorph (E)

    • Passive: Every time Emma consumes SP, she recovers HP equal to % of the consumed SP.  (REMOVED)

 

Johann

We’re simplifying Johann’s combat management by removing HP from W - Transcendent Censer to reduce battle fatigue. 

E - Divine Scripture now adjusts its targeting toward the mouse pointer for better accuracy. 

Additionally,  the slow effect from R - Faith Unwavering has been removed to help him stay closer to allies during combat.

  • Radiant Brilliance(Q)

    • Q1 Cooldown will now be applied immediately after using the skill.

  • Transcendent Censer(W)

    • The cooldown is reduced if the censer survives until the end of its duration. (REMOVED)

    • HP Removed.

    • The censers disappear when they are outside the designated range. 

      • Retrieval Range: 15m

    • Slow 35% → 30%

    • Cooldown 18/17/16/15/14s → 12/11.5/11/10.5/10s

  • Divine Scripture(E)

    • (NEW) Now, the skill is cast to the ally closer to the mouse pointer. 

  • Faith Unwavering(R)

    • Slow while casting (REMOVED)

 

Eva

  • Light Triad(Q)

    • Q1 Cooldown will now be applied immediately after using the skill.

 

István

István has continuously performed quite well throughout the end of the season. We’re reducing his base attack power to keep his overall power in check.

  • Basic Attack Power 41 → 37

 

Ly Anh

  • Please Move!(Ly Anh E)

    • E1 Cooldown will now be applied immediately after using the skill.

 

Jackie

Two-handed Sword Jackie  has been showing a great performance so we’re reducing her weapon mastery  value to keep her overall power in check.

  • Basic Attack Amplification per Two-handed Sword Mastery Level 2.7% → 2.5%

  • Chainsaw Murderer(R)

    • Cooldown 60/55/50s → 70/65/60s

 

Jenny

  • Red Carpet(W)

    • W1 Cooldown will now be applied immediately after using the skill.

 

Tsubame

Tsubame has continuously been performing well. We’re slightly reducing her base attack power to balance her overall performance. 

The cooldown reduction effect of R - Higuruma’s Elimination Technique, which previously applied only to targets with three stacks of P - Life and Death Seal, will now scale based on the number of stacks (1 to 3), making her ultimate more flexible to use.

  • Basic Attack Power 33 → 30

  • Higuruma's Elimination Technique(R)

    • Using Life and Death Seal on targets with 3 Stacks 80% Cooldown Reduction → 40/60/80% Cooldown Reduction based on number of stacks

 

Kenneth

E - Fierce Attack now features variable movement range, allowing Kenneth to control his positioning more precisely when connecting skills. Movement speed remains constant regardless of distance, with total movement time adjusted based on range.

  • Fierce Attack(E)

    • (NEW) Can now be used with variable movement range.

      • Max Movement Range: 0.75m

      • Movement Duration 0.2s → Movement Speed 15m/s (Matches Max Movement Range)

 

Chloe

Following changes to cooldown application, we’re adjusting E - Seam Ripper’s cooldown and recast duration. 

  • Seam Ripper(E)

    • Cooldown 13/12.5/12/11.5/11s → 14/13.5/13/12.5/12s

    • Recast Duration 5s → 4s

    • E1 Cooldown will now be applied immediately after using the skill.

 

Priya

We’re adjusting W - Portamento to prevent gaining excessive shields when hitting multiple fully bloomed flowers simultaneously. In return, we’re reducing skill’s cooldown and increasing the shield value per single flower hit to make it more effective in common situations.

  • Portamento(W)

    • (NEW) Additional Full Bloom’s shields value decrease when a shield is already applied

      • The shield from Full Bloom decreases by 40% with each stack. 

    • Shield 60/80/100/120/140(+Skill Amplification 20%) → 100/115/130/145/160(+Skill Amplification 25%)

    • Cooldown 15/14/13/12/11s → 12/11.5/11/10.5/10s

 

Fiora

We’re giving Fiora a way to recover HP during extended fights while slightly reducing her base durability and damage. Her survival during combat now depends more on how effectively she triggers her P - Touché mark.

  • Base Defense 57 → 56

  • Base HP 1040 → 1000

  • Defense per level 3.9 → 3.7

  • Touché(P)

    • (NEW) Recover HP when Touché is triggered 

      • HP Recovery 20/45/70(+Skill Amplification 35%)

  • Fente(Q)

    • Edge Additional Damage 50/95/140/185/230(+Skill Amplification 100%) → 50/95/140/185/230(+Skill Amplification 90%)

  • Marche & Rompre (E)

    • Cooldown 8s → 9s

    • E1 Cooldown will now be applied immediately after using the skill.

  • Flèche(R)

    • 1st, 2nd Hit Damage 100/160/220(+Skill Amplification 50%) → 100/160/220(+Skill Amplification 40%)

 

Piolo

The shield activation condition for R - The Punisher is now easier to achieve, allowing Piolo to make better use of the skill both in combat and when hunting wild animals.

  • The Punisher(R)

    • Shield Condition: Character Hit → Hit

 

Hart

With the removal of the SP system, the SP recovery effect on basic attacks from P - Feedback has been removed. Following changes to cooldown application, we’re also adjusting E - Flanger’s cooldown.

  • Feedback(P)

    • Basic attacks recover SP (REMOVED)

  • Flanger(E)

    • Cooldown 14/13.5/13/12.5/12s → 15/14.5/14/13.5/13s

    • Skill Recast Duration 2.5s → 3s

    • E1 Cooldown will now be applied immediately after using the skill.

 

Haze

  • SMG(E)

    • E1 Cooldown will now be applied immediately after using the skill.

 

Hyunwoo

We’re reducing R - Haymaker’s Defense reduction effect to keep Hyunwoo’s ally support and excessive battle ability in check.

  • Haymaker(R)

    • Defense Reduction 20/25/30% → 15/20/25%

 

Hyejin

We’re enhancing Hyejin’s skill versatility while keeping her core playstyle intact. 

Q - Charm of Despair now goes through its first target and deals damage to up to 2 enemies, giving her more options in battle. 

Additionally, when E - Charm of the Nomad is recast and she moves, the skill will now deal area damage around Hyejin after a short delay, allowing for more flexible and tactical use.

 

  • Charm of Despair(Q)

    • Hyejin now casts a Charm of Despair in the targeted direction that goes through enemies, dealing skill damage to up to 2 enemies.

    • We’re slightly increasing the size of her projectiles.

      • Area 0.6m → 0.65m

    • Upon Hit Cooldown Reduction 60% → 35%

  • Charm of the Prophecy(W)

    • Summoning time remains the same but the post-cast delay has been slightly increased. 

  

  • Charm of the Nomad(E)

    • Recast: Hyejin teleports to the location of Charm of the Nomad, dealing skill damage to enemies within the area.

      • (NEW) Upon Arrival Damage 60/80/100/120/140(+Skill Amplification 55%) 

        • Time between arrival and when damage is triggered: 0.26s

        • Damage Range: Circular Radius 2.5m

    • Projectile Damage 100/140/180/220/260(+Skill Amplification 80%) → 60/95/130/165/200(+Skill Amplification 60%)

    • Cooldown 0.1s → 0.05s

    • Movement Duration 1.6s → 1.7s

  • Five Omens(R)

    • Damage 50/100/150(+Skill Amplification 30%) → 50/100/150(+Skill Amplification 25%)

  

Items

We’re simplifying Legendary and Mythic item recipes.

  • Moonstone, True Samadhi Fire, and Glacial Ice have been removed.

  • Most item recipes are changing to Common Rarity Material + Special Material form.

    • Most items will now require more accessible lower-rarity materials such as leather, stones, and branches, reducing crafting pressure, while a few will still use high-rarity ones.

  • All Items

    • All items that had Max SP + / SP Regen + will no longer have it.

    • Some of these items have had these stats replaced with a different one. 

 

Weapon

Dagger

  • Eclipse 

    • Recipe: Kitchen Knife + Moonstone → Kitchen Knife + Meteorite

 

Two-handed Sword

  • Laevateinn 

    • Recipe: Rusty Sword + True Samadhi Fire → Rusty Sword + Tree of Life

  • Almas 

    • Recipe: Rusty Sword + Glacial Ice → Ice + Tree of Life

 

Dual Swords

  • Thanatos 

    • Recipe: Twin Blades + Moonstone → Graphite + Meteorite

 

Throw

  • Fireball 

    • Recipe: Baseball + True Samadhi Fire → Baseball + Tree of Life

 

Shuriken

  • Frost Venom Dart 

    • Recipe: Razor + Glacial Ice → Razor + Tree of Life

 

Spear

  • Cosmic Bident 

    • Recipe: Short Spear + Moonstone → Short Spear + Meteorite

  • Blazing Lance 

    • Recipe: Short Spear + True Samadhi Fire → Short Spear + Tree of Life

 

Bow

  • Artemis 

    • Recipe: Bow + Moonstone → Bow + Meteorite

  • Crimson 

    • Bow Recipe: Bow + True Samadhi Fire → Bow + Tree of Life

 

Assault Rifle

  • Black Widow

    • Recipe: Fedorova + True Samadhi Fire → Flower + Tree of Life

 

Sniper Rifle

  • The Deadly Ray 

    • Recipe: Long Rifle + Moonstone → Long Rifle + Meteorite

  • Blackfire Cannon 

    • Recipe: Long Rifle + True Samadhi Fire → Long Rifle + Tree of Life

 

Glove

  • Mark of the Phoenix 

    • Recipe: Cotton Gloves + True Samadhi Fire → Glove + Tree of Life

  • Permafrost 

    • Recipe: Cotton Gloves + Glacial Ice → Cotton Gloves + Tree of Life

Tonfa

  • Frozen Echo
    Recipe: Bamboo + Glacial Ice → Bamboo + Tree of Life

 

Nunchaku

  • Crimson Red Lovers

    • Recipe: Steel Chain + True Samadhi Fire → Steel Chain + Tree of Life

 

Guitar

  • Cpt. Pepper 

    • Recipe: Starter Guitar + True Samadhi Fire → Starter Guitar + Tree of Life

 

Arcana

  • The Sun 

    • Recipe: Glass Bead + True Samadhi Fire → Glass Bead + Tree of Life

 

Armor

Chest

  • (NEW MYTHIC) Red Star

    • Recipe: Shirt + VF Blood Sample

    • Stats

      • Attack Power 15

      • Attack Power per level 3

      • Defense 20

      • Attack Speed 25%

      • Critical Strike Chance 33%

    • Healing Reduction - Strong - [Unique Passive]

      • Dealing damage to a target reduces their healing by 60% for 4 seconds.

  • Specter Recipe: Rubber + Moonstone → Rubber + Meteorite

  • Blazing Dress Recipe: Dress + True Samadhi Fire → Lighter + Tree of Life

  • Beautiful Garment Recipe: Cloth + Moonstone → Cloth + Meteorite

  • Phantom Jacket Recipe: Leather Jacket + True Samadhi Fire → Windbreaker + Tree of Life

  • Blood Cloak Recipe: Shirt + True Samadhi Fire → Shirt + Tree of Life

  • Burgundy 47

    • Attack Power 20 → 15

    • Defense 10 → 15

  • Black Flame Dragon

    • HP per Level 30 → 25

    • Flame Barrier - [Unique Passive] (REMOVED)

    • (NEW) Heart of Fire - [Unique Passive] 

      • Upon entering combat, deal 20(+Max HP 6%) damage to enemies within 3m every 4s and restore HP equal to 200% of the damage dealt to enemy characters. (Max Recovery: 600)

 

Head

  • (NEW MYTHIC) Featherfall

    • Recipe: Feather + VF Blood Sample

    • Stats

      • Attack Power 33

      • Attack Speed 40%

      • Critical Strike Chance 35%

    • Extended Fury - [Unique Passive]

      • Your next basic attack is enhanced every 7 seconds, increasing its range by 25% up to 7.5m, and dealing (Character Level *3) additional skill damage. Hitting with a basic attack reduces 1 second of the skill cooldown.

  • Hairband

    • (NEW) Defense 1

  • Circlet

    • (NEW)Defense 2 

  • White Witch Hat 

    • Recipe: Circlet + Hardcover → Circlet + Ash

  • Crystal Tiara 

    • Recipe: Circlet + Glass Pieces → Circlet + Ruby

  • Black Veil

    • Recipe: Cross + Mythril → Graphite + Force Core

    • Armor penetration 8% (REMOVED)

    • (NEW) Cooldown Reduction 15

    • (NEW) Movement Speed 2%

    • (NEW) Blaze of Glory - [Unique Passive]

      • You gain [Blaze of Glory] when your HP is above 75%. While you're in the [Blaze of Glory], all damage dealt is increased by 12%. [Blaze of Glory] is removed when your HP falls below 75%. 

      • Cooldown 4s

  • Cyberstalker

    • Recipe: Hairband + Force Core → Battery + Mythril

    • Skill Amplification 82 → 75

    • Movement Speed 3% → 2%

    • Taser Gun - [Unique Passive]

      • Basic Attack Enhanced Damage 30(+Skill Amplification 30%) → 30(+Skill Amplification 25%)

      • Skill Damage Dealt Increase 15% → 10%

  • Blue Flames Recipe: Scrap Metal + Glacial Ice → Scrap Metal + Tree of Life

 

Arm/Accessory

  • Totem (NEW Legendary Rarity)

    • Recipe: Graphite + Mythril

    • Stats

      • Skill Amplification 80

    • Mana Seed - [Unique Passive]

      • Gain 1 Skill Amp based on your number of [Mana] stacks. Dealing damage to enemy characters with basic attacks or separate skills grants 2 stacks of [Mana] every 15 seconds. When Day/Night changes, gain 5 stacks of [Mana]. (Max Stacks: 20)

      • At max stacks, your cooldown reduction increases by 20. 

  • (NEW MYTHIC) Fáfnir

    • Recipe: Turtle Shell  + VF Blood Sample

    • Stats

      • HP per Level 30

    • (NEW) Fáfnir's Scales - [Unique Passive]

      • Gain 1 stack of [Scales] for every 350 damage taken from enemy characters. This effect lasts for 12 seconds. (Max Stacks: 8) When immobilized, gain 1 additional stack of [Scales]. 

      • Your defense is increased by 3 per stack of [Scales]. At max stacks, you gain a 100(+Additional HP 100%) shield that decays over time and your movement speed is increased by 10% for 3 seconds.

  • Bracelet

    • (NEW) Defense 2

  • Cube Watch

    • Recipe: Watch + Moonstone → Watch + Meteorite

    • Defense 10 (REMOVED)

    • Cooldown Reduction 10 (REMOVED)

    • (NEW) Critical Strike Chance +35%

    • Attack Power 20 → 10

    • Attack Speed 30% → 40%

    • Electric Shock - [Unique Passive] (REMOVED)

    • Time Edge - [Unique Passive]

      • Hitting enemy characters with basic attacks reduces the remaining cooldown of your basic skills by 10%.

  • Moonlight Pendant 

    • Recipe: Ribbon + Moonstone → Ribbon + Meteorite

  • Bracelet of Skadi 

    • Recipe: Bracelet + Glacial Ice → Bracelet + Tree of Life

  • Smash Totem 

    • Recipe: Bandage + True Samadhi Fire → Pickaxe + Tree of Life

  • Burning Heart 

    • Recipe: Iron Ball + True Samadhi Fire → Iron Ball + Tree of Life

 

Leg

  • (NEW MYTHIC) Pixie Boots

    • Recipe: Running Shoes + VF Blood Sample

    • Stats

      • Adaptability 28

      • Movement Speed 0.27

      • Cooldown Reduction 20

    • Healing Reduction - Strong - [Unique Passive]

      • Dealing damage to a target reduces their healing by 60% for 4 seconds.

  • Repaired Slippers

    • (NEW) Cooldown Reduction 5

  • Hiking Boots Recipe: Clogs + Patched Leather → Repaired Slippers + Patched Leather

  • Glacial Shoes Recipe: Running Shoes + Glacial Ice → Running Shoes + Tree of Life

  • Taproot Cooldown Reduction 20 → 25

 

Food
  • (NEW RARE) Candy Apple

    • You can get it at the start of the game and through food air supplies. You can also find it in Lumi’s Shop. 

    • HP Regen  700

  • Water

    • Consumable Type: Beverage → Food

    • SP Regen  400 →  HP Regen  300

  • Flower Liquor

    • Consumable Type: Beverage → Food

    • Rarity: Rare → Uncommon

    • SP Regen  900 → HP Regen  550

  • Bread in Tears

    • SP Regen  450 (REMOVED)

    • Recipe: Bread + Water (REMOVED)

    • Obtainable in Food Air Supply Boxes

    • Rarity: Uncommon → Rare

    • HP Regen  525 → 630

  • Boiling Water

    • Consumable Type: Beverage → Food

    • SP Regen  750 → HP Regen  630

 

Material
  • Ice

    • SP Regen  400 (REMOVED)

    • Consumable Type: Beverage → Material

 

Beverage

The following items (beverages) have been removed with the removal of the SP system. 

  • Removed Items

    • Honey

    • Carbonated Water

    • Cola

    • Honey Water

    • Ice Water

    • Natural Sparkling Water

    • Slushy

    • Ice Sparkling Water

    • Herbal Liquor

    • Kaoliang Liquor

    • Hot Honey Water

    • Purified Water

    • Hot Chocolate

    • Hot Sparkling Water

 

Areas

Pond

We’re adding 2 item boxes.

  • (NEW) Crossbow 6

  • (NEW) Running Shoes 8

  • Honey 6 (REMOVED)

  • Feather 17 → 18

  • Turtle Shell 14 → 16

  • Ribbon 14 → 16

  • Hairband 14 → 16

  • Bamboo 5 → 6

 

Beach

  • (NEW) Windbreaker 7

  • Carbonated Water 7 (REMOVED)

 

Alley

  • Crossbow 5 (REMOVED)

  • Gemstone 20 → 22

  • Lighter 14 → 15

  • Nail 15 → 16

  • Scissors 15 → 16

 

Gas Station

We’re adding 1 item box.

  • Razor 5 (REMOVED)

  • Rubber 17 → 16

  • Ice 11 → 9

 

Hotel

  • (NEW) Tights 6

  • Honey 7 (REMOVED)

  • Rusty Sword 5 (REMOVED)

  • Razor 5 → 6

  • Walther PPK 5 → 6

  • Fedorova 5 → 6

  • Kitchen Knife 5 → 6

  • Needle 5 → 6

  • Lens 5 → 6

 

Fire Station

  • (NEW) Shirt 10

  • Carbonated Water 9 (REMOVED)

  • Lens 5 (REMOVED)

  • Playing Cards 10 → 11

  • Hatchet 5 → 6

  • Needle 5 → 6

  • Twin Blades 5  → 6

 

Cemetery

  • Ice 11 → Cross 11

 

Forest

  • (NEW) Rusty Sword 7

  • Honey 7 (REMOVED)

  • Carbonated Water 7 (REMOVED)

  • Shirt 7 → 10

  • Hatchet 5 → 7

  • Bamboo 5 → 6

  • Crossbow 5 → 6

 

Factory

We’re adding 2 item boxes.

  • (NEW) Paper 18

  • (NEW) Razor 6

  • Starter Guitar 5 (REMOVED)

  • Running Shoes 9 → 8

  • Fedorova 6 → 5

  • Chocolate 7 → 6

 

Chapel

  • (NEW) Shirt 8

  • (NEW) Lens 6

  • (NEW) Starter Guitar 6

  • Paper 20 (REMOVED)

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