We will be rolling out the 1.7c Hotfix at 07:30 AM (UTC).
*Some changes may not be applied to tooltips or Practice modes.
Fixes
Augments
Havoc
We're rolling back the Stopping Power augment, as we need a versatile augment that test subjects can choose when they don't have a strategically useful one. However, we are adjusting its Armor Penetration so that it is not superior to most augments as it was before.
(NEW) Stopping Power
Gain 4% Armor Penetration.
Open Wounds
Damage 20(+Level*3) → 20(+Level*4)
Carnivore
Instant HP Recovery from Meat 100 → 50
Fortification
Embolden
Defense Increase 8(+Level*1.5) → 5(+Level*1)
Cavalcade
Activation Condition 5m → 3.5m
Damage Reduction 6% → 5%
Tactical Skills
Quake
Level 3 Module Enhancement: Damage 20(+Level*5) → 20(+Level*3)
False Oath
Duration 6s → 8s
HP Consumed 350 → 300
HP Recovery per second
Melee: 80~120 → 60~90
Ranged: 50~75 → 40~60
Characters
Nadine
Wild (P)
Wild Stacks gained when involved in eliminating test subjects 3/4/5 → 6/8/10
Bullseye (Q)
Min Damage 30/60/90/120/150(+70% Extra Attack Power)(+70% Skill Amplification)(+Wild Stacks Damage) → 30/60/90/120/150(+100% Extra Attack Power)(+60% Skill Amplification)(+Wild Stacks Damage)
Max Damage 60/120/180/240/300(+140% Extra Attack Power)(+140% Skill Amplification)(+Wild Stacks Damage) → 60/120/180/240/300(+200% Extra Attack Power)(+120% Skill Amplification)(+Wild Stacks Damage)
Nathapon
Slow Shutter (P)
Damage Increase per Picturesque Stack 3/5/7% → 4/6/8%
Leon
Human Torpedo (P)
Pool Shark Damage 10/30/50(+20% Skill Amplification) → 10/20/30(+15% Skill Amplification)
Rio
Kyudo Instinct (Q)
Hankyu
1st Hit Damage (+Attack Power 55%) → (+Attack Power 57%)
2nd Hit Damage (+Attack Power 55%) → (+Attack Power 57%)
Soar (E)
Cooldown 20/18/16/14/12s → 18/16.5/15/13.5/12s
Martina
Record( (R)
Record Stacks to Start Recording 7 → 5
Record Stacks obtained from Corpse Footage 6 → 3
Bernice
Basic Attack Amplification per Sniper Rifle Mastery Level 2.3% → 2.0%
Sissela
Go Get 'Em Wilson! (Q)
Movement Damage 30/45/60/75/90(+30% Skill Amplification) → 30/40/50/60/70(+25% Skill Amplification)
Isol
Rebel Assault (W)
Damage 10/15/20/25/30(+50% Attack Power)(+22% Skill Amplification) → 10/15/20/25/30(+50% Attack Power)(+20% Skill Amplification)
Estelle
First Response (W)
Damage 20/50/80/110/140(+60% Skill Amplification) → 30/60/90/120/150(+75% Skill Amplification)
Eleven
Defense per Level 3.2 → 2.7
Ground Beef (P)
Recovery based on Max HP 2/4/6% → 1/3/5%
Burger Queen (Q)
Damage 70/115/160/205/250(+60% Attack Power)(+14% Additional HP) → 50/95/140/185/230(+50% Attack Power)(+11% Additional HP)
Cooldown returned when channeling is force cancelled 50% → 30%
Food For Thought (W)
Cooldown return when channeling is forcefully canceled 50% → 30%
On Air! (E)
Cooldown return when channeling is forcefully canceled 50% → 30%
Cooldown 18/17/16/15/14s → 20/19/18/17/16s
Calorie Cyclone (R)
Damage 5/10/15(+5% Attack Power)(+2% Additional HP) → 4/7/10(+2% Attack Power)(+1% Additional HP)
Karla
Skill Amplification per Crossbow Mastery Level 2.8% → 3.2%
Tazia
Pulizia (E)
Shield 30/50/70/90/110(+40% Skill Amplification) → 40/60/80/100/120(+45% Skill Amplification)
Hyunwoo
Movement Speed 3.55 → 3.5
Stomping Foot (Q)
Movement Speed Increase 4/5/6/7/8% → 6/7/8/9/10%
Hyejin
Three Calamities (P)
Damage 10/20/30% Skill Amplification → 10/25/40% Skill Amplification
Charm of Despair (Q)
Damage 65/90/115/140/165(+85% Skill Amplification) → 60/90/120/150/180(+85% Skill Amplification)
Weapons
Glove
Permafrost
Skill Amplification 86 → 83
Cooldown Reduction 10% → 15%
Axe
Beam Axe
Skill Amplification 79 → 73
Bow
Artemis
Skill Amplification 80 → 77
Bug Fix
Hart: Overdrive (W) - Evolved will no longer stack.