• Patch Notes
  • 6 months ago

1.7c Hotfix

We will be rolling out the 1.7c Hotfix at 07:30 AM (UTC).
*Some changes may not be applied to tooltips or Practice modes.


Fixes

Augments

Havoc

We're rolling back the Stopping Power augment, as we need a versatile augment that test subjects can choose when they don't have a strategically useful one. However, we are adjusting its Armor Penetration so that it is not superior to most augments as it was before.

  • (NEW) Stopping Power

    • Gain 4% Armor Penetration.

  • Open Wounds

    • Damage 20(+Level*3) → 20(+Level*4)

  • Carnivore

    • Instant HP Recovery from Meat 100 → 50

 

Fortification

  • Embolden

    • Defense Increase 8(+Level*1.5) → 5(+Level*1)

  • Cavalcade

    • Activation Condition 5m → 3.5m

    • Damage Reduction 6% → 5%

 

Tactical Skills

Quake

  • Level 3 Module Enhancement: Damage 20(+Level*5) → 20(+Level*3)

 

False Oath

  • Duration 6s → 8s

  • HP Consumed 350 → 300

  • HP Recovery per second

    • Melee: 80~120 → 60~90

    • Ranged: 50~75 → 40~60

 

Characters

Nadine

  • Wild (P)

    • Wild Stacks gained when involved in eliminating test subjects 3/4/5 → 6/8/10

  • Bullseye (Q)

    • Min Damage 30/60/90/120/150(+70% Extra Attack Power)(+70% Skill Amplification)(+Wild Stacks Damage) → 30/60/90/120/150(+100% Extra Attack Power)(+60% Skill Amplification)(+Wild Stacks Damage)

    • Max Damage 60/120/180/240/300(+140% Extra Attack Power)(+140% Skill Amplification)(+Wild Stacks Damage) → 60/120/180/240/300(+200% Extra Attack Power)(+120% Skill Amplification)(+Wild Stacks Damage)

 

Nathapon

  • Slow Shutter (P)

    • Damage Increase per Picturesque Stack 3/5/7% → 4/6/8%

 

Leon

  • Human Torpedo (P)

    • Pool Shark Damage 10/30/50(+20% Skill Amplification) → 10/20/30(+15% Skill Amplification)

 

Rio

  • Kyudo Instinct (Q)

    • Hankyu

      • 1st Hit Damage (+Attack Power 55%) → (+Attack Power 57%)

      • 2nd Hit Damage (+Attack Power 55%) → (+Attack Power 57%)

  • Soar (E)

    • Cooldown 20/18/16/14/12s → 18/16.5/15/13.5/12s

 

Martina

  • Record( (R)

    • Record Stacks to Start Recording 7 → 5

    • Record Stacks obtained from Corpse Footage 6 → 3

 

Bernice

  • Basic Attack Amplification per Sniper Rifle Mastery Level 2.3% → 2.0%

 

Sissela

  • Go Get 'Em Wilson! (Q)

    • Movement Damage 30/45/60/75/90(+30% Skill Amplification) → 30/40/50/60/70(+25% Skill Amplification)

 

Isol

  • Rebel Assault (W)

    • Damage 10/15/20/25/30(+50% Attack Power)(+22% Skill Amplification) → 10/15/20/25/30(+50% Attack Power)(+20% Skill Amplification)

 

Estelle

  • First Response (W)

    • Damage 20/50/80/110/140(+60% Skill Amplification) → 30/60/90/120/150(+75% Skill Amplification)

 

Eleven

  • Defense per Level 3.2 → 2.7

  • Ground Beef (P)

    • Recovery based on Max HP 2/4/6% → 1/3/5%

  • Burger Queen (Q)

    • Damage 70/115/160/205/250(+60% Attack Power)(+14% Additional HP) → 50/95/140/185/230(+50% Attack Power)(+11% Additional HP)

    • Cooldown returned when channeling is force cancelled 50% → 30%

  • Food For Thought (W)

    • Cooldown return when channeling is forcefully canceled 50% → 30%

  • On Air! (E)

    • Cooldown return when channeling is forcefully canceled 50% → 30%

    • Cooldown 18/17/16/15/14s → 20/19/18/17/16s

  • Calorie Cyclone (R)

    • Damage 5/10/15(+5% Attack Power)(+2% Additional HP) → 4/7/10(+2% Attack Power)(+1% Additional HP)

 

Karla

  • Skill Amplification per Crossbow Mastery Level 2.8% → 3.2%

 

Tazia

  • Pulizia (E)

    • Shield 30/50/70/90/110(+40% Skill Amplification) → 40/60/80/100/120(+45% Skill Amplification)

 

Hyunwoo

  • Movement Speed 3.55 → 3.5

  • Stomping Foot (Q)

    • Movement Speed Increase 4/5/6/7/8% → 6/7/8/9/10%

 

Hyejin

  • Three Calamities (P)

    • Damage 10/20/30% Skill Amplification → 10/25/40% Skill Amplification

  • Charm of Despair (Q)

    • Damage 65/90/115/140/165(+85% Skill Amplification) → 60/90/120/150/180(+85% Skill Amplification)

 

Weapons

Glove

  • Permafrost

    • Skill Amplification 86 → 83

    • Cooldown Reduction 10% → 15%

 

Axe

  • Beam Axe

    • Skill Amplification 79 → 73

 

Bow

  • Artemis

    • Skill Amplification 80 → 77

 

Bug Fix

  • Hart: Overdrive (W) - Evolved will no longer stack.

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