• Patch Notes
  • 2 months ago

1.29b Hotfix

We will be rolling out the 1.29b Hotfix at 09:00 AM (UTC).

*Some changes may not be applied to tooltips or Practice modes.


System

Credits

  • Earned Credits per second

    • 1 Credit per 2.3s until Night 2 → per 1.9s

    • 1 Credit per 1.3s from Day 3 → per 1.4s

 

Cubes

  • Respawn: Night 2 / Night 3 / Night 4 → Night 3

  • Sanguine Cube

    • Damage for 3s 3(+Level*4) per s → 3(+Level*3)

    • Duration 150s → 120s

  • Galaxy Cube

    • Cooldown Reduction Cap 10% →  5%

    • Duration 150s → 120s

  • Essence Cube

    • HP Recovery for 4s Max HP 7% per s → 6%

    • Duration 150s → 120s

  • Zephyr Cube

    • Movement Speed Increase 0.15 → 0.12

    • Out of Combat Movement Speed Increase  0.1 → 0.08

    • Attack Speed Increase 12% → 10%

    • Duration 150s → 120s

 

Guide Robot Lumi

  • Items in the Store

    • Tac. Skill Module

      • Availability after Day 2

    • Combat Epinephrine

      • Cost: 80 Credits → 100 Credits

  • Reboot

    • Lumi will now move further away after someone purchases an item

  • Alert Mode

    • This mode will activate slightly later.

    • Holographic Credits Dropped after the mode is activated

      • When Lumi reaches 80/60/40/1% of its Max HP, it drops 4 holographic Credits → 3

 

Augments

Siphon Maelstrom

  • Damage 5~100(+Extra Attack Power 100%)(+Skill Amplification 60%) → 5~100(+Extra Attack Power 80%)(+Skill Amplification 40%)

  • Movement Speed Increase

    • Melee 20% → 15%

    • Ranged 15% → 10%

 

Character

Rio

  • Basic Attack Amplification per Bow Mastery level 1.4% → 1.3%

  • Kyudo Instinct(Q)

    • Hankyu Basic Attack Damage 51/51% → 50/50%

    • Daikyu Basic Attack Damage 102% → 103%

 

Laura

  • Thorn Lilac(Q)

    • Damage 50/80/110/140/170(+Skill Amplification 50%) → 60/90/120/150/180(+Skill Amplification 55%)

    • A 0.1-second internal cooldown has been added to prevent input errors from rapid consecutive reuses.

      • Reuse Cooldown 0s → 0.1s

  • Calling Card(W)

    • Damage 40/70/100/130/160(+Skill Amplification 65%) → 60/90/120/150/180(+Skill Amplification 65%)

    • Use it in Wild Animals too. (This change was implemented in the 1.29 update, but it was omitted from the previous patch notes.)

  • Sly Step(E)

    • Damage 80/115/150/185/220(+Skill Amplification 85%) → 110/145/180/215/250(+Skill Amplification 75%)

    • Airborne Duration 0.4s → 0.55s

    • Whip Range 7m → 7.5m

    • Cooldown 19/18/17/16/15s → 18/17/16/15/14s

  • Twilight Heist(R)

    • 1st Hit Damage 50/100/150(+Skill Amplification 20%) → 50/100/150(+Skill Amplification 15%)

    • 2nd Hit Damage 200/300/400(+Skill Amplification 90%) → 220/310/400(+Skill Amplification 85%)

 

Hart

  • Guitar weapon mastery Basic Attack Amplification per level 1.6% → 1.4%

  • Flanger(E)

    • Cooldown 13/12.5/12/11.5/11s → 14/13.5/13/12.5/12s

  • Peacemaker(R)

    • HP Recovery 250/325/400 → 200/275/350

 

Barbara

  • BT Sentry Gun Mk.II(Q)

    • Sentry Gun Basic Attack Damage 20/30/40/50/60(+Skill Amplification 20%) → 20/30/40/50/60(+Skill Amplification 18%)

    • Sentry Gun Railgun Damage 60/80/100/120/140(+Skill Amplification 35%) → 60/80/100/120/140(+Skill Amplification 30%)

  • Magnetic Explosion(E)

    • Damage 60/90/120/150/180(+Skill Amplification 55%) → 80/110/140/170/200(+Skill Amplification 55%)

    • Range 6.5m → 7m

  • Overclock(R)

    • Ultra Free-Electron Laser(R-W) Consecutive Damage 100/150/200(+Skill Amplification 30%) → 100/150/200(+Skill Amplification 50%)

 

Bernice

  • Basic Attack Amplification per Sniper Rifle Mastery level 2.2% → 2%

 

Weapon

Dagger

  • Fragarach

    • Swift Strides - [Unique Passive]

      • Movement Speed Increase 0.2 → 0.16

  • Scarlet Dagger - Crimson

    • Swift Strides - [Unique Passive]

      • Movement Speed Increase 0.22 → 0.18

 

Assault Rifle

  • Assault Rifle Weapon Type Basic Attack Damage

    • 3 Consecutive Attacks: Each bullet Attack Power 30/30/45% (Total 105%) → 30/30/42% (Total 102%)

 

Armor

Chest

  • Wisdom Robes

    • Awakening - [Unique Passive]

      • Movement Speed Increase 15% → 12%

 

Head

  • Blood Crown Adaptability 55 → 50

  • Bunny Hat Defense 18 → 15

 

Arm

  • Vital Sign Sensor

    • Photon Launcher - [Unique Passive]

      • Damage 10(+Attack Power 30%)(+Level*2) → 10(+Attack Power 25%)(+Level*2)

 

Material
  • Sniper Scope (REMOVED)

 

Bug Fixes
  • Laura: Twilight Heist (R) can now be correctly used while rooted.

  • Barbara: BT Sentry Gun Mk.II (Q) will no longer cause a server crash in specific situations.

  • Barbara: BT Sentry Gun Mk.II (Q) will no longer continuously fire the Railgun without meeting the conditions.

  • Barbara: BT-Mk2 Sentry Gun (Q) will now correctly attack only targets within its range.

  • Tutorial: Tactical Skills Levels in the V-Pad Guide during Tutorial 3 will now be displayed correctly.

  • Zen Vitality, Holy Water, and Tear of Selene: The "Effect When Consumed" stats and stack count will now be displayed correctly.

  • Flare Gun: The names of the two Flare Gun items will now be displayed correctly.

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