We will be rolling out the 1.29b Hotfix at 09:00 AM (UTC).
*Some changes may not be applied to tooltips or Practice modes.
System
Credits
Earned Credits per second
1 Credit per 2.3s until Night 2 → per 1.9s
1 Credit per 1.3s from Day 3 → per 1.4s
Cubes
Respawn: Night 2 / Night 3 / Night 4 → Night 3
Sanguine Cube
Damage for 3s 3(+Level*4) per s → 3(+Level*3)
Duration 150s → 120s
Galaxy Cube
Cooldown Reduction Cap 10% → 5%
Duration 150s → 120s
Essence Cube
HP Recovery for 4s Max HP 7% per s → 6%
Duration 150s → 120s
Zephyr Cube
Movement Speed Increase 0.15 → 0.12
Out of Combat Movement Speed Increase 0.1 → 0.08
Attack Speed Increase 12% → 10%
Duration 150s → 120s
Guide Robot Lumi
Items in the Store
Tac. Skill Module
Availability after Day 2
Combat Epinephrine
Cost: 80 Credits → 100 Credits
Reboot
Lumi will now move further away after someone purchases an item
Alert Mode
This mode will activate slightly later.
Holographic Credits Dropped after the mode is activated
When Lumi reaches 80/60/40/1% of its Max HP, it drops 4 holographic Credits → 3
Augments
Siphon Maelstrom
Damage 5~100(+Extra Attack Power 100%)(+Skill Amplification 60%) → 5~100(+Extra Attack Power 80%)(+Skill Amplification 40%)
Movement Speed Increase
Melee 20% → 15%
Ranged 15% → 10%
Character
Rio
Basic Attack Amplification per Bow Mastery level 1.4% → 1.3%
Kyudo Instinct(Q)
Hankyu Basic Attack Damage 51/51% → 50/50%
Daikyu Basic Attack Damage 102% → 103%
Laura
Thorn Lilac(Q)
Damage 50/80/110/140/170(+Skill Amplification 50%) → 60/90/120/150/180(+Skill Amplification 55%)
A 0.1-second internal cooldown has been added to prevent input errors from rapid consecutive reuses.
Reuse Cooldown 0s → 0.1s
Calling Card(W)
Damage 40/70/100/130/160(+Skill Amplification 65%) → 60/90/120/150/180(+Skill Amplification 65%)
Use it in Wild Animals too. (This change was implemented in the 1.29 update, but it was omitted from the previous patch notes.)
Sly Step(E)
Damage 80/115/150/185/220(+Skill Amplification 85%) → 110/145/180/215/250(+Skill Amplification 75%)
Airborne Duration 0.4s → 0.55s
Whip Range 7m → 7.5m
Cooldown 19/18/17/16/15s → 18/17/16/15/14s
Twilight Heist(R)
1st Hit Damage 50/100/150(+Skill Amplification 20%) → 50/100/150(+Skill Amplification 15%)
2nd Hit Damage 200/300/400(+Skill Amplification 90%) → 220/310/400(+Skill Amplification 85%)
Hart
Guitar weapon mastery Basic Attack Amplification per level 1.6% → 1.4%
Flanger(E)
Cooldown 13/12.5/12/11.5/11s → 14/13.5/13/12.5/12s
Peacemaker(R)
HP Recovery 250/325/400 → 200/275/350
Barbara
BT Sentry Gun Mk.II(Q)
Sentry Gun Basic Attack Damage 20/30/40/50/60(+Skill Amplification 20%) → 20/30/40/50/60(+Skill Amplification 18%)
Sentry Gun Railgun Damage 60/80/100/120/140(+Skill Amplification 35%) → 60/80/100/120/140(+Skill Amplification 30%)
Magnetic Explosion(E)
Damage 60/90/120/150/180(+Skill Amplification 55%) → 80/110/140/170/200(+Skill Amplification 55%)
Range 6.5m → 7m
Overclock(R)
Ultra Free-Electron Laser(R-W) Consecutive Damage 100/150/200(+Skill Amplification 30%) → 100/150/200(+Skill Amplification 50%)
Bernice
Basic Attack Amplification per Sniper Rifle Mastery level 2.2% → 2%
Weapon
Dagger
Fragarach
Swift Strides - [Unique Passive]
Movement Speed Increase 0.2 → 0.16
Scarlet Dagger - Crimson
Swift Strides - [Unique Passive]
Movement Speed Increase 0.22 → 0.18
Assault Rifle
Assault Rifle Weapon Type Basic Attack Damage
3 Consecutive Attacks: Each bullet Attack Power 30/30/45% (Total 105%) → 30/30/42% (Total 102%)
Armor
Chest
Wisdom Robes
Awakening - [Unique Passive]
Movement Speed Increase 15% → 12%
Head
Blood Crown Adaptability 55 → 50
Bunny Hat Defense 18 → 15
Arm
Vital Sign Sensor
Photon Launcher - [Unique Passive]
Damage 10(+Attack Power 30%)(+Level*2) → 10(+Attack Power 25%)(+Level*2)
Material
Sniper Scope(REMOVED)
Bug Fixes
Laura: Twilight Heist (R) can now be correctly used while rooted.
Barbara: BT Sentry Gun Mk.II (Q) will no longer cause a server crash in specific situations.
Barbara: BT Sentry Gun Mk.II (Q) will no longer continuously fire the Railgun without meeting the conditions.
Barbara: BT-Mk2 Sentry Gun (Q) will now correctly attack only targets within its range.
Tutorial: Tactical Skills Levels in the V-Pad Guide during Tutorial 3 will now be displayed correctly.
Zen Vitality, Holy Water, and Tear of Selene: The "Effect When Consumed" stats and stack count will now be displayed correctly.
Flare Gun: The names of the two Flare Gun items will now be displayed correctly.