We will be rolling out the 1.0.0d Hotfix at 00:00 (PT).
*Some changes may not be applied to tooltips or Practice modes.
System
Wild Animals
The chance of a Surveillance Camera dropping when slaying Bats has been increased.
Augments
Fortification
Dine n' Dash
HP percentage that makes you consume food 85% → 70%
Support
Healing Factor
Adaptability Increase Level*2 → Level*1
Character
Debi & Marlene
Now playable in ranked!
Leon
Cannonball(W)
Ally Shield 20/55/90/125/160(+Skill Amplification 30%) → 20/45/70/95/120(+Skill Amplification 20%)
Surf's Up(R)
Damage 150/230/310(+Skill Amplification 85%) → 100/150/200(+Skill Amplification 60%)
Damage dealt to enemies knocked into walls 100/200/300(+Skill Amplification 30%) → 100/200/300(+Skill Amplification 45%)
Magnus
Tough Body (P)
Increased HP Regen at Max Stacks 6/8/10 → 3/4/5
Adriana
Skill Amplification per Throw Mastery Level 3.2% → 3.9%
Pyromaniac (P)
Damage 13/26/39(+Skill Amplification 21%) → 12/26/40(+ Skill Amplification 15%)
Damage Dealt when Burned 40/80/120(+Skill Amplification 40%) → 20/60/100(+Skill Amplification 30%)
Burned Duration 3s → 4s
Defense Reduction 5/10/15% → 10/15/20%
Flamethrower (Q)
Damage 20/30/40/50/60(+Skill Amplification 18/20/22/24/26%) → 10/20/30/40/50(+Skill Amplification 17/19/21/23/25%)
Irem
Cat Pawnch (Cat Q)
Damage 40/65/90/115/140(+Skill Amplification 50%) → 40/70/100/130/160(+Skill Amplification 50%)
Let's Be Friends!? (Irem W)
Damage 20/40/60/80/100(+Skill Amplification 60%) → 40/70/100/130/160(+Skill Amplification 60%)
Love Me! (Cat R)
Shield 20/50/80/110(+Skill Amplification 10%) → 40/70/100/130(+Skill Amplification 25%)
Chiara
Skill Amplification per Rapier Mastery Level 3.1% → 4.1%
Depraved Prayer (W)
Damage 40/80/120/160/200(+Skill Amplification 60%)(+11/12/13/14/15% of target’s current HP) → 40/70/100/130/160(+Skill Amplification 60%)(+7/8/9/10/11% of target’s current HP)
Min Shield 50/65/80/95/110(+Skill Amplification 50%) → 40/60/80/100/120(+Skill Amplification 40%)
Max Shield 100/130/160/190/220(+Skill Amplification 100%) ~ 60/90/120/150/180(+Skill Amplification 60%)
Plague (R)
Recovery 2/8/14(+Skill Amplification 9%) → 2/7/12(+Skill Amplification 5%)
Last Judgement(R2)
Damage 90/165/240(+Skill Amplification 50%) → 80/140/200(+ Skill Amplification 40%)
Fiora
Fente (Q)
Inner Range Damage 60/90/120/150/180(+Skill Amplification 40%) → 80/110/140/170/200(+Skill Amplification 50%)
Marche & Rompre (E)
Cooldown 10s → 9s
Piolo
Base HP 820 → 890
Helicopter Spin / Chokeslam (Q)
Chokeslam (Q2)
Damage 70/90/110/130/150(+Skill Amplification 80%) → 60/90/120/150/180(+Skill Amplification 80%)
Outer Edge Damage 70/80/90/100/110(+Skill Amplification 60%) → 50/70/90/110/130(+Skill Amplification 60%)
Stalled Throw / Skyward Pummel (E)
Skyward Pummel knocked airborne duration 0.5s → 0.75s
Weapon
Crossbow
Laser Crossbow
[Unique] Attack Range Increase 0.2 (NEW)
Vision Range1 (REMOVED)
Ballistic Advantage Crossbow
Attack Power 72 → 77
[Unique] Attack Range Increase 0.5 → 0.3
Vision Range1.5 (REMOVED)
Hammer
Hammer of Dagda
HP Regen 80% → 50%
Camera
Rangefinder
Attack Power 20 → 15
Cooldown Reduction 6%(REMOVED)
Armor
Head
Astronaut's Helmet
Defense 6 → 10
Skill Amplification 83 → 77
Max HP 100 → 120
Cobalt Protocol
Mode Balancing
Leon
Glove
Shield Given 85% → 100%
Luke
Bat
Damage Dealt 94% → 98%
Li Dailin
Glove
Damage Taken 97% → 100%
Markus
Axe
Damage Taken 101% → 97%
Recovery Given 110% → 120%
Hammer
Damage Dealt 100% → 105%
Damage Taken 97% → 95%
Shoichi
Dagger
Damage Dealt 103% → 108%
Aya
Ballistic Advantage
Damage Dealt 112% → 105%
Jan
Glove
Damage Dealt 100% → 103%
Tonfa
Damage Taken 97% → 100%
William
Throw
Damage Dealt 94% → 98%
Yuki
Two-handed Sword
Damage Dealt 100% → 95%
Dual Swords
Damage Dealt 100% → 95%
Irem
Throw
Damage Taken 97% → 95%
Eva
Throw
Damage Dealt 100% → 98%
Eleven
Hammer
Damage Dealt 100% → 107%
Damage Taken 100% → 97%
Zahir
Throw
Damage Taken 97% → 95%
Jackie
Dual Swords
Damage Dealt 94% → 100%
Camilo
Dual Swords
Damage Taken 97% → 95%
Recovery Given 100% → 115%
Rapier
Recovery Given 100% → 115%
Damage Taken 97% → 95%
Cathy
Dagger
Ultimate Skill Cooldown Reduction 15% → 10%
Dual Swords
Damage Dealt 100% → 97%
Ultimate Skill Cooldown Reduction 15% → 10%
Fiora
Two-handed Sword
Damage Dealt 103% → 105%
Damage Taken 95% → 94%
Spear
Damage Taken 93% → 91%
Ultimate Skill Cooldown Reduction 25% → 35%
Hyejin
Bow
Damage Dealt 96% → 100%
Cobalt Protocol’s Tactical Skills
Meteor
Cooldown 22s → 20s
Bug Fixes & Improvements
Gameplay Improvements
Only one person will be able to collect Tree of Life or Meteorite successfully when 2 or more people are trying at the same time.
You will no longer get a Reward for slaying test subjects wearing Vigilante.
Alpha will no longer drop materials that cannot be combined with Mythril.
Armors with duplicated recommended tags will no longer be displayed in the VPad.
Lobby Improvements
The game will no longer start with fewer players than the matching minimum requirement on off-peak times.