• Patch Notes
  • 1 month ago

PATCH NOTES 1.34 - November 7th, 2024

Servers will be temporarily offline for an estimated time of 4 hours on November 7th from 2 AM to 6 AM (UTC) to update Patch 1.34.


New Skin & Emotes 

Spirit Hunter Jackie (Rare) will be available.

“Didn't I tell you? Death isn’t the end.”  


Isol emotes will be available.
 


System

Box Items Auto-disassembly

We’ve added a new feature that will allow you to auto-disassemble complete items and designs that you already own after opening boxes in Forging.


*Right after opening boxes in Forging, complete items and designs that you already own will be immediately auto-disassembled. 

*Once auto-disassembly is completed, this action cannot be undone, and items received cannot be returned. Items and currency obtained through disassembly, including auto-disassembled ones, are non-refundable.


Gameplay

Quick Crafting Settings

Each character or playstyle may have different preferences for Quick Crafting priorities.

While Quick Crafting (Z) will still prioritize crafting Saved Plans' targeted items, you can now freely set the crafting order for other items in the options menu to suit your specific needs.



Kiosk Supply Box Caller Priority 

We’re adding a new feature to prevent teammates from taking items from ordered supply boxes without the caller’s permission. Now, when an item is ordered from a Kiosk or Mobile Kiosk, only the player who placed the order can interact with the box, preventing others from accessing it during the indicated time.

  • Kiosk Supply Box Caller Priority: 1s


Matchmaking Improvements 

Asia 1 Server

  • Matchmaking for the highest MMR lobby has been adjusted:

    • 7500 → 7700

    • With this increase, players with an MMR of 7400 and below will no longer be matched in the highest MMR lobby.

  • Other queues within the Mythril tier will also be divided into separate tiers but may be widened if queue times become excessively long.


Rank Demotion & Grace Point Changes

All Servers

  • Rank Demotion for inactivity and Grace Points will no longer apply to the Diamond tier.

  • We’re also adjusting the maximum amount of Grace Points that players in Meteorite tier and above can hold:

    • 15 → 12


Tactical Skills
  • Soul Stealer

    • Cooldown 40/30s → 60/45s

    • Module Enhancement: Energy Recovery 1 per 0.8% Lost HP → 1 per 1%


Character

Yumin’s Character Price will be adjusted!

  • 9,900 A-Coin → 8,020 A-Coin

Garnet

As more strategies to counter Garnet have emerged over time, her stats have not been looking good. We are restoring the condition of her R Maiden's Embrace to help her perform better.

  • Maiden's Embrace(R)

    • Embrace’s Condition Enemy’s HP drops below 20% → 25%

 

Darko

Darko has been struggling with low score gain and win rate, so we’re helping him stay strong.

  • Sly Thief(P)

    • Defense Reduction 4/7/10% → 4/8/12%

  • Got My Money?(W)

    • Shield Absorption 50/75/100/125/150(+Attack Power 40%) → 50/75/100/125/150(+Attack Power 50%)

 

Tia

To help out Tia, who has been recording low win rates, we’re increasing the power of her R - Full Rainbow.

  • Full Rainbow(R)

    • Damage 150/250/350(+Skill Amplification 90%) → 150/250/350(+Skill Amplification 95%)

 

Laura

Laura has been performing very well lately. Given her increased consecutive damage, her instant damage should be adjusted accordingly. We’re reducing the power and shield of her R - Twilight Heist to balance this.

  • Twilight Heist(R)

    • Shield 90/120/150(+Skill Amplification 25%) → 90/120/150(+Skill Amplification 20%)

    • 2nd Hit Damage 200/280/360(+Skill Amplification 80%) → 200/280/360(+Skill Amplification 75%)

 

Leon

We’re increasing the damage of R - Surf's Up to reward accurate hits with even greater impact.

  • Surf's Up(R)

    • Damage 50/100/150(+Skill Amplification 65%) → 70/120/170(+Skill Amplification 70%)

 

Martina

Martina’s pick rate has significantly dropped since the last update. By increasing the power of her Q - Fast Forward, we aim to make her stronger when her skills are used effectively.

  • Fast Forward(Q)

    • Broadcast Damage 50/80/110/140/170(+Attack Power 70%) → 50/80/110/140/170(+Attack Power 80%)

 

Mai

Mai has been showing a good performance, so we are reducing the power of her W - Shawl Veil and E - Catwalk.

  • Shawl Veil(W)

    • Damage 80/120/160/200/240(+Skill Amplification 45%)(+Defense 30%) → 80/115/150/185/220(+Skill Amplification 45%)(+Defense 30%)

  • Catwalk (E)

    • Strut(E2)

      • Damage 60/100/140/180/220(+Skill Amplification 50%)(+Defense 45%) → 60/95/130/165/200(+Skill Amplification 50%)(+Defense 45%)

 

Markus

Markus has been performing exceptionally well during late game with his high durability, so we’re reducing his defense per level to balance this.

  • Defense per level 3.7 → 3.3

 

Barbara

Barbara has not been doing well lately, so we’re increasing her overall power and enabling more active play. We’re extending the installation range of her Q BT Sentry Gun Mk.II and reducing the Cooldown of her R Overclock to make it easier to use.

  • Skill Amp per Pistol Mastery Level 4.3% → 4.5%

  • BT Sentry Gun Mk.II(Q)

    • Installation Range 4m → 4.5m

  • Overclock(R)

    • Cooldown 80/65/50s → 65/55/45s

 

Charlotte

We’re increasing the recovery of W Healing Light to help Charlotte better support her allies.

  • Healing Light(W)

    • Recovery 40/55/70/85/100(+Skill Amplification 25%) → 40/60/80/100/120(+Skill Amplification 25%)

 

Celine

We’re increasing the damage of Q - Plasma Bomb to enhance Celine's effectiveness when she lands it accurately.

  • Plasma Bomb(Q)

    • Damage 60/80/100/120/140(+Skill Amplification 40%) → 70/90/110/130/150(+Skill Amplification 40%)

Sissela

Both weapon types for Sissela have shown poor performance. We’re increasing the power of E - Play With Us! to make it more impactful when it hits and the early-game power of R - Free at Last to improve her weaker early phase.

  • Play With Us!(E)

    • Damage 70/90/110/130/150(+Skill Amplification 55%) → 90/110/130/150/170(+Skill Amplification 60%)

  • Free at Last(R)

    • Damage 100/180/260(+Skill Amplification 100%) → 140/200/260(+Skill Amplification 100%)

 

Adela

Since the last update reduced the duration of her pieces, we’re adjusting the power of her R Checkmate to compensate.

  • Checkmate(R)

    • Damage 150/275/400(+Skill Amplification 95%) → 150/275/400(+Skill Amplification 100%)

 

Adina

To address Adina’s low performance, we’re increasing the damage of her main skill, Q Luminary, to give help her out.

  • Skill Amp per Arcana Mastery Level 4.1% → 4.2%

  • Luminary(Q)

    • Damage 50/75/100/125/150(+Skill Amplification 50%) → 50/75/100/125/150(+Skill Amplification 55%)

 

Arda

Arda’s been recording poor stats, so we’re boosting the power of his W Babylon's Cube, and increasing the cooldown return on his RQ Shamash's Code to improve its use in different situations.

  • Babylon's Cube(W)

    • Area Damage 60/75/90/105/120(+Skill Amplification 35%) → 60/75/90/105/120(+Skill Amplification 40%)

      • Also applies to Babylon's Dice(R-W).

  • Unleashed Power(R)

    • Shamash's Code(R-Q)

      • On-use Unleashed Power Cooldown Return 40% → 50%

 

Isol

We’re improving the utilization rate of Rebel Assault, so Pistol Isol, which hasn’t been performing well, can have more impact.

  • Rebel Assault(W)

    • Defense Reduction Duration 3s → 4s

    • Cooldown 13/12/11/10/9s → 12/11/10/9/8s

 

Aiden

In Overcharge mode, Aiden’s Q Volt Cannon will now deal more damage when hit accurately.

  • Volt Cannon(Overcharge Q)

    • Damage 50/85/120/155/190(+Attack Power 70%) → 80/110/140/170/200(+Attack Power 75%)

 

Yumin

Yumin has a high pick rate and performance due to his strong damage and frequent skill usage. We’re reducing the power of his main skills and reducing his Q Mystic Gale’s hit probability and frequency in which E Cloud Steps can be used to balance his skills.

  • The Power of Tao(P)

    • Shield 50/85/120(+Skill Amplification 20%) → 40/70/100(+Skill Amplification 20%)

  • Mystic Gale(Q)

    • Projectile Speed 20m/s → 18m/s

    • Enhanced Range 7m → 6.8m

    • Enhanced Damage 40/60/80/100/120(+Skill Amplification 45%) → 40/60/80/100/120(+Skill Amplification 40%)

  • Cloud Steps(E)

    • On-hit Cooldown Reduction 1s → 0.8s

    • Damage 60/100/140/180/220(+Skill Amplification 55%) → 60/95/130/165/200(+Skill Amplification 55%)

  • Wind Flow(R)

    • 2nd Hit Damage 100/200/300(+Skill Amplification 80%)(+Target's Max HP 10%) → 100/200/300(+Skill Amplification 70%)(+Target's Max HP 10%)

 

Zahir

We’re increasing Zahir’s base movement speed to help him maintain distance and improve his skill hit rate to address his low pick rate.

  • Base Movement Speed  3.45 → 3.5

 

Jenny

We’re making some adjustments to Jenny’s skills to push her to use not only her E Persona but also her other skills.

  • Spotlight(Q)

    • Damage 50/60/70/80/90(+Skill Amplification 35%) → 50/60/70/80/90(+Skill Amplification 40%)

  • Red Carpet(W)

    • Cooldown 20s → 18s

 

Tsubame

Increasing the range of Tsubame’s R Higuruma's Elimination Technique will help her dive into enemy lines more effectively, addressing situations where she missed her target by a hair.

  • Higuruma's Elimination Tecnique(R)

    • Range 5m → 5.25m

 

Katja

Katja often struggles to escape even when using her E Off-Limits. Increasing the duration of the movement speed boost will help her create more distance.

  • Off-Limits(E)

    • Movement Speed Increase Duration 1.5s → 2s

 

Karla

We’re increasing the power of Karla’s main skill, W Sentry Recall, to improve her impact to help her out with her poor stats.

  • Sentry Recall(W)

    • Damage 80/100/120/140/160(+Attack Power 20%)(+Skill Amplification 75%) → 70/90/110/130/150(+Attack Power 20%)(+Skill Amplification 80%)

 

Tazia

Tazia has not been performing well. We’re increasing the explosion damage of Tazia’s R Paradiso, making her skills more powerful when used in sequence.

  • Paradiso(R)

    • Explosion Damage 90/180/270(+Skill Amplification 55%) → 90/180/270(+Skill Amplification 60%)

 

Piolo

We’re increasing the overall power of Piolo to address his low win rate.

  • Skill Amp per Nunchaku Mastery Level 4.2% → 4.4%


Weapon

Glove

  • Mark of the Phoenix

    • Smolder - [Unique Passive]

      • Damage 0.5% Target’s Max HP → 0.6%

 

Dagger

  • Malice

    • Skill Amplification 80 → 84

 

Assault Rifle

  • (NEW LEGENDARY) Valkyrie

    • Recipe: Fedorova + Mythril

    • Stats

      • Attack Power 40

      • Skill Amplification 92

      • Attack Speed 30%

    • Ammo 30

    • Cataclasm - [Unique Passive]

      • Hitting an enemy character with a skill creates a wide explosion that deals 60(+Character Level*3)(+Skill Amplification 30%) skill damage 0.8 seconds after hitting them.

      • Cooldown 8s

  • Endeavor AX

    • Vigor - [Unique Passive]

      • Damage 3% Current HP → 2%

 

Hammer

  • (NEW LEGENDARY) Leviathan

    • Recipe: Warhammer + Mythril

    • Stats

      • Attack Power 105

      • Attack Speed 40%

      • Movement Speed  0.08

  • Peacebringer - Dawn

    • Primordial Hex - [Unique Passive] (REMOVED)

    • Cataclasm - [Unique Passive] (NEW)

      • Hitting an enemy character with a skill creates a wide explosion that deals 60(+Character Level*3)(+Skill Amplification 30%) skill damage 0.8 seconds after hitting them.

      • Cooldown 8s

 

Bat

  • Vulture's Eye

    • Attack Speed 10% → 20%

 

Crossbow

  • The Legend of The General

    • HP Regen 90% (REMOVED)

  • (NEW LEGENDARY) Tempest

    • Recipe: Long Crossbow + Tree of Life

    • Stats

      • Attack Power 78

      • Attack Speed 45%

  • (NEW LEGENDARY) Phantom Bolt

    • Recipe: Crossbow + Mythril

    • Stats

      • Attack Power 52

      • Skill Amplification 96

    • Cataclasm - [Unique Passive]

      • Hitting an enemy character with a skill creates a wide explosion that deals 60(+Character Level*3)(+Skill Amplification 30%) skill damage 0.8 seconds after hitting them.

      • Cooldown 8s 

Dual Swords

  • (NEW LEGENDARY) Thanatos

    • Recipe: Twin Blades + Moonstone

    • Stats

      • Attack Power 35

      • Skill Amplification 86

      • Max HP  100

    • Healing Reduction - Weak - [Unique Passive]

      • Dealing damage to a target reduces their healing by 40% for 4 seconds.

 

Nunchaku

  • (NEW LEGENDARY) Geryon

    • Recipe: Steel Chain + Meteorite

    • Stats

      • Attack Power 40

      • Skill Amplification 92

    • Biotic Infusion - [Unique Passive]

      • Using a skill causes a Biotic Infusion. Your next basic attack within 3 seconds deals 40% Skill Amplification additional skill damage.

      • Cooldown 2s

  • (NEW LEGENDARY) Neon Chain

    • Recipe: Nunchaku + Tree of Life

    • Stats

      • Attack Power 70

      • Attack Speed 25%

    • Echoing Strike - [Unique Passive]

      • You deal 80% Attack Power additional skill damage to targets hit with basic attacks. The projectiles bounce onto up to 5 enemies nearby, dealing the same amount of skill damage.

      • Cooldown 5s

 

Sniper Rifle

  • Widow Maker - Dawn

    • Attack Power 26 → 22

 

Spear

  • Star Hunter

    • Skill Amplification 94 → 98

  • Cosmic Bident

    • Skill Amplification 108 → 111

  • Blazing Lance

    • Attack Power 56 → 60

 

Camera

  • (NEW LEGENDARY) On Air

    • Recipe: Carbine Camera+ Meteorite

    • Stats

      • Attack Power 75

      • Attack Speed 33%

      • Vision Range 1.5

  • (NEW LEGENDARY) Triple Focus

    • Recipe: Rangefinder + Meteorite

    • Stats

      • Attack Power 43

      • Skill Amplification 90

      • Vision Range 1.5

    • Healing Reduction - Weak - [Unique Passive]

      • Dealing damage to a target reduces their healing by 40% for 4 seconds.

 

Bow

  • Artemis

    • Skill Amplification 87 → 90

  • Argyrotoxus

    • Skill Amplification 87 → 90


Armor

Head

  • Dwarf's Helmet

    • Defense 12 → 15

Arm / Accessory

  • Veritas Lux Mea

    • Defense 5 → 10

    • Skill Amplification 40 → 45

  • Lunar Embrace

    • Skill Amplification 50 → 55

    • Max HP  150 → 200

  • Solar System Miniature

    • Defense 15 → 13

Leg

  • Delta Red

    • Skill Amplification 13 → 16

  • Wild Walkers

    • Max HP  150 → 120


Cobalt Protocol

Cobalt Protocol Balancing

Laura

  • Whip

    • Damage Dealt 91% → 94%

 

Lenox

  • Whip

    • Damage Dealt 91% → 93%

 

Li Dailin

  • Nunchaku

    • Damage Dealt 103% → 101%

 

Charlotte

  • Arcana

    • Recovery Given 85% → 90%

 

Arda

  • Arcana

    • Damage Dealt 85% → 87%

 

Alonso

  • Glove

    • Damage Taken 96% → 94%

 

Emma

  • Arcana

    • Damage Dealt 90% → 93%

  • Shuriken

    • Damage Dealt 95% → 92%

 

Yumin

  • Arcana

    • Damage Dealt 97% → 93%

 

Eva

  • Throw

    • Damage Dealt 82% → 84%

 

Priya

  • Guitar

    • Damage Dealt 98% → 100%

 

Hyejin

  • Bow

    • Damage Dealt 92% → 95%


Infusion

  • Health Insurance

    • Shield 400 → 500

  • Steadfast

    • Tenacity 45% → 50%


Bug Fixes & Improvements

Gameplay Improvements

  • Chat window will now expand in the correct direction when using the shortcut.

  • You can no longer make an ally a lobby owner for premade teams during matchmaking.

  • Galaxy Cube’s icon tooltip will now display the cooldown correctly.

  • Zephyr Cube’s icon tooltip now displays the attack speed increase effect as intended.

  • Replay: Alpha and Omega spawn locations are now correctly removed from the Expanded Map (M) after moving through the timeline.

  • Siren effects will no longer appear in red in non-restricted areas.

  • Tactical Skills and Augments will now display in the correct order in the Loading Screen.

  • The in-game system timer will no longer incorrecctly display to two decimal places.

  • Caster Announcer Packs will now play be correctly.

  • Tactical Skills

    • Quake will now correctly apply initial damage aindividually.

    • Quake Module Enhancement: Characters will now interact correctly with objectives when the skill is used.

  • Pings for looting items from corpses and boxes wll no longer incorrectly display a system message twice.


Character & Weapon Improvements

  • Li Dailin: Striking Tiger (R)'s tooltip will now show the correct BAC coefficient for Max Damage.

  • Martina: Play (P)'s tooltip will correctly display basic attack damage during Broadcast.

  • Blast Rabbit Celine: Her Lobby animation will now display the bag opening properly.

  • Xiukai: Eat Up! (W)'s expanded tooltip now appears correctly in Spectating mode and Replay.

  • Echion: His equipped weapon and passive skill icon will now align in the character information section in the Replay UI.

  • Yumin: Arcana’s weapon skill effect will now display in the correct location.

  • Hyunwoo: Dogfight (P) will no longer play a healing sound effect when stack duration ends.


Lobby Improvements

  • The minimum RP score requirement has been updated for Titan and Immortal rewards: Mythril + 200 → Mythril + 700.

  • We’ve updated the word censor list in chat.

  • We’re improving the lable for unpurchasable items in the Store and Forging.

  • Kill scores will now be correctly displayed on the Ranked Results Screen.

  • You will no longer get an error pop-up when you select "Claim All" after completing all ER Pass missions.

  • "TODAY" will no longer be displayed twice in the Login Event Screen.

  • Required points to be promoted are now displayed correctly in the Meteorite tier.

  • Cataclasm item skill damage is now correctly categorized as skill damage on the game results screen.

  • Achievement conditions for Found You! are now correctly displayed.

  • Whispers in the chat window now correctly break lines as intended.

  • Specific symbols will now display properly in the chat window.

  • Portable Campfire Kit info now lists all relevant items correctly.

  • Special Materials details in Loadout are now correclty displayed.

  • Abigail’s hair is now correctly displayed in the Lucky★ Lobby Screen.

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