We'll be rolling out the 8.6a Hotfix at 08:30 (UTC).
Please restart the game to download the update.
*Some changes may not be applied to tooltips or Practice modes.
Matchmaking Adjustments
Asia 1 Server
The top-tier queue will have stricter matchmaking, with the highest tier restricted to players with Mythril 8500+.
Europe Server
The top-tier queue will have stricter matchmaking, with the highest tier restricted to players with Diamond 2+.
Character
Garnet
Suppressed Pain(W)
HP Recovery 20/40/60/80/100(+Skill Amplification 40%)(+Max HP 5%)(+Consumed Pain Stacks * 18/21/24/27/30) → 20/40/60/80/100(+Skill Amplification 40%)(+Max HP 8%)(+Consumed Pain Stacks * 18/21/24/27/30)
Mai
Base Defense 53 → 55
Catwalk(E)
Shield 60/95/130/165/200(+Skill Amplification 40%)(+Defense 40%) → 70/105/140/175/210(+Skill Amplification 40%)(+Defense 50%)
Xiukai
Burnt to a Crisp(R)
Slow 30/40/50% → 40/50/60%
Shoichi
Phony Deal(P)
Extra Basic Attack Damage 10/20/30(+Skill Amplification 40%)(+Target's Max HP 2/3/4%) → 10/20/30(+Skill Amplification 45%)(+Target's Max HP 2/3/4%)
Dagger Throw Damage 40/70/100(+Skill Amplification 30%) → 50/80/110(+Skill Amplification 30%)
Isol
MOK Operational Mine (R)
Damage 100/200/300(+Attack Power40%)(+Skill Amplification 70%)(+Enemy's Current HP 15%) → 100/200/300(+Attack Power40%)(+Skill Amplification 65%)(+Enemy's Current HP 15%)
Alonso
HP per Level 88 → 92
Bug Fixes
Dine n' Dash will now work properly.